AGLContext (*qaglCreateContext) (AGLPixelFormat pix, AGLContext share);
GLboolean (*qaglDestroyContext) (AGLContext ctx);
void (*qaglDestroyPixelFormat) (AGLPixelFormat pix);
+const GLubyte* (*qaglErrorString) (GLenum code);
+GLenum (*qaglGetError) (void);
GLboolean (*qaglSetCurrentContext) (AGLContext ctx);
GLboolean (*qaglSetDrawable) (AGLContext ctx, AGLDrawable draw);
GLboolean (*qaglSetFullScreen) (AGLContext ctx, GLsizei width, GLsizei height, GLsizei freq, GLint device);
}
}
-static void VID_BuildAGLAttrib(GLint *attrib, GLint stencil, qboolean fullscreen)
+static void VID_BuildAGLAttrib(GLint *attrib, qboolean stencil, qboolean fullscreen)
{
*attrib++ = AGL_RGBA;
*attrib++ = AGL_RED_SIZE;*attrib++ = 1;
GLint attributes [32];
GLenum error;
- // FullScreen Display stuff
- GDHandle gdhDisplay; // = GetMainDevice(); /*deprecated*/
- CGDirectDisplayID mainDisplay = CGMainDisplayID();
-
if (!GL_OpenLibrary())
{
Con_Printf("Unable to load GL driver\n");
|| (qaglCreateContext = (AGLContext (*) (AGLPixelFormat pix, AGLContext share))GL_GetProcAddress("aglCreateContext")) == NULL
|| (qaglDestroyContext = (GLboolean (*) (AGLContext ctx))GL_GetProcAddress("aglDestroyContext")) == NULL
|| (qaglDestroyPixelFormat = (void (*) (AGLPixelFormat pix))GL_GetProcAddress("aglDestroyPixelFormat")) == NULL
+ || (qaglErrorString = (const GLubyte* (*) (GLenum code))GL_GetProcAddress("aglErrorString")) == NULL
+ || (qaglGetError = (GLenum (*) (void))GL_GetProcAddress("aglGetError")) == NULL
|| (qaglSetCurrentContext = (GLboolean (*) (AGLContext ctx))GL_GetProcAddress("aglSetCurrentContext")) == NULL
|| (qaglSetDrawable = (GLboolean (*) (AGLContext ctx, AGLDrawable draw))GL_GetProcAddress("aglSetDrawable")) == NULL
|| (qaglSetFullScreen = (GLboolean (*) (AGLContext ctx, GLsizei width, GLsizei height, GLsizei freq, GLint device))GL_GetProcAddress("aglSetFullScreen")) == NULL
if (!fullscreen)
{
- // Output to Window
- // Set pixel format with built attribs
- // Note: use NULL then must use 0
+ // Output to Window
pixelFormat = qaglChoosePixelFormat(NULL, 0, attributes);
- error = aglGetError();
+ error = qaglGetError();
if (error != AGL_NO_ERROR)
{
Con_Printf("qaglChoosePixelFormat FAILED: %s\n",
- (char *)aglErrorString(error));
+ (char *)qaglErrorString(error));
ReleaseWindow(window);
return false;
}
}
-
- if (fullscreen)
+ else // Output is fullScreen
{
- // Output is FullScreen
- // Get the mainDisplay and set resolution to current
+ CGDirectDisplayID mainDisplay;
+ CFDictionaryRef refDisplayMode;
+ GDHandle gdhDisplay;
+
+ // Get the mainDisplay and set resolution to current
+ mainDisplay = CGMainDisplayID ();
CGDisplayCapture (mainDisplay);
- CFDictionaryRef refDisplayMode = CGDisplayBestModeForParameters (mainDisplay, bpp, width, height, NULL);
+ refDisplayMode = CGDisplayBestModeForParameters (mainDisplay, bpp, width, height, NULL);
CGDisplaySwitchToMode (mainDisplay, refDisplayMode);
DMGetGDeviceByDisplayID ((DisplayIDType)mainDisplay, &gdhDisplay, false);
- // Set pixel format with built attribs
- // Note: specifying a device is *required* for AGL_FullScreen
+ // Set pixel format with built attribs
+ // Note: specifying a device is *required* for AGL_FullScreen
pixelFormat = qaglChoosePixelFormat(&gdhDisplay, 1, attributes);
- error = aglGetError();
+ error = qaglGetError();
if (error != AGL_NO_ERROR)
{
Con_Printf("qaglChoosePixelFormat FAILED: %s\n",
- (char *)aglErrorString(error));
+ (char *)qaglErrorString(error));
ReleaseWindow(window);
return false;
}
// Create a context using the pform
context = qaglCreateContext(pixelFormat, NULL);
- error = aglGetError();
+ error = qaglGetError();
if (error != AGL_NO_ERROR)
{
Con_Printf("qaglCreateContext FAILED: %s\n",
- (char *)aglErrorString(error));
+ (char *)qaglErrorString(error));
}
// Make the context the current one ('enable' it)
qaglSetCurrentContext(context);
- error = aglGetError();
- if (error != AGL_NO_ERROR)
- {
- Con_Printf("qaglSetCurrentContext FAILED: %s\n",
- (char *)aglErrorString(error));
- ReleaseWindow(window);
- return false;
- }
+ error = qaglGetError();
+ if (error != AGL_NO_ERROR)
+ {
+ Con_Printf("qaglSetCurrentContext FAILED: %s\n",
+ (char *)qaglErrorString(error));
+ ReleaseWindow(window);
+ return false;
+ }
// Discard pform
qaglDestroyPixelFormat(pixelFormat);
if (fullscreen)
{
qaglSetFullScreen (context, width, height, refreshrate, 0);
- error = aglGetError();
+ error = qaglGetError();
if (error != AGL_NO_ERROR)
{
Con_Printf("qaglSetFullScreen FAILED: %s\n",
- (char *)aglErrorString(error));
+ (char *)qaglErrorString(error));
return false;
- // FullScreen Failed
- vid_isfullscreen = false;
- }
- else
- {
- // FullScreen Success
- vid_isfullscreen = true;
}
}
-
- if (!fullscreen)
+ else
{
- // Note: this _is_ a Window != FullScreen
- // Set Window as Drawable
- qaglSetDrawable(context, GetWindowPort(window));
- error = aglGetError();
+ // Set Window as Drawable
+ qaglSetDrawable(context, GetWindowPort(window));
+ error = qaglGetError();
if (error != AGL_NO_ERROR)
{
Con_Printf("qaglSetDrawable FAILED: %s\n",
- (char *)aglErrorString(error));
+ (char *)qaglErrorString(error));
ReleaseWindow(window);
return false;
}
-
}
scr_width = width;
gl_platform = "AGL";
gl_videosyncavailable = true;
+ vid_isfullscreen = fullscreen;
vid_usingmouse = false;
vid_hidden = false;
vid_activewindow = true;