// waypoint editor enable
set g_waypointeditor 0
+set g_waypointeditor_auto 0 "Automatically create waypoints for bots while playing"
set bot_ignore_bots 0 "When set, bots don't shoot at other bots"
set bot_join_empty 0 "When set, bots also play if no player has joined the server"
set bot_vs_human 0 "Bots and humans play in different teams when set. positive values to make an all-bot blue team, set to negative values to make an all-bot red team, the absolute value is the ratio bots vs humans (1 for equal count). Changes will be correctly applied only from the next game"
float autocvar_g_turrets_unit_walker_turn_swim;
float autocvar_g_use_ammunition;
float autocvar_g_waypointeditor;
+float autocvar_g_waypointeditor_auto;
float autocvar_g_waypoints_for_items;
float autocvar_g_waypointsprite_deadlifetime;
float autocvar_g_waypointsprite_deployed_lifetime;
localcmd("quit\n");
}
- if (currentbots > 0 || autocvar_g_waypointeditor)
+ if (currentbots > 0 || autocvar_g_waypointeditor || autocvar_g_waypointeditor_auto)
if (botframe_spawnedwaypoints)
{
if(botframe_cachedwaypointlinks)