set g_healthsize_quake_step_radius 500 "Radius in which a player must be located to shake the view"\r
set g_healthsize_quake_fall 20 "The view of nearby players is shaken by this amount when a macro falls near them"\r
set g_healthsize_quake_fall_radius 750 "Radius in which a player must be located to shake the view"\r
-set g_healthsize_pitch 0.5 "The pitch of player sounds is modified by this amount based on player size"\r
+set g_healthsize_pitch 0.25 "The pitch of player sounds is modified by this amount based on player size"\r
\r
set g_power 5 "when armor is below this level, the HUD, crosshair and helper will not work"\r
set g_power_reboot 2 "amount of time it takes to boot a player's subsystems once he has enough armor"\r