seta hud_panel_strafehud_indicator_color "0 1 0" "color of the strafe angle indicator"
seta hud_panel_strafehud_indicator_switch_color "1 1 0" "color of the strafe angle indicator on the opposite side"
seta hud_panel_strafehud_indicator_minspeed "-1" "minimum speed in qu/s at which strafe angle indicators will be shown, uses physics maxspeed + antiflicker if negative"
+seta hud_panel_strafehud_indicator_width "0.01" "width of the strafe angle indicators"
seta hud_panel_strafehud_angle "0" "the maximum angle displayed on the strafehud, \"0\" = dynamic"
seta hud_panel_strafehud_good_color "0 1 1" "indicator color of the actual strafe angle if the angle matches the ideal angle"
seta hud_panel_strafehud_warning_color "1 1 0" "indicator color of the actual strafe angle if the angle doesn't match the ideal angle"
seta hud_panel_strafehud_alert_color "1 0 1" "indicator color of the actual strafe angle if the angle has a critical value"
seta hud_panel_strafehud_angle_alpha "0.8" "indicator transparency of the actual strafe angle"
+seta hud_panel_strafehud_angle_height "1.5" "indicator height of the actual strafe angle"
+seta hud_panel_strafehud_angle_width "0.005" "indicator width of the actual strafe angle"
seta hud_panel_strafehud_direction_color "0 0.5 1" "direction indicator color"
+seta hud_panel_strafehud_direction_width "0.0075" "direction indicator width"
seta hud_panel_strafehud_timeout_air "0" "time after take off before changing strafehud mode (prevents flickering on slick ramps)"
seta hud_panel_strafehud_timeout_ground "0.03333333" "time after landing before changing strafehud mode (prevents flickering on regular strafe turns)"
seta hud_panel_strafehud_timeout_strafe "0.1" "time after releasing the strafe keys before changing mode (prevents flickering when switching between left/right strafe turning)"
vector autocvar_hud_panel_strafehud_indicator_color = '0 1 0';
vector autocvar_hud_panel_strafehud_indicator_switch_color = '1 1 0';
float autocvar_hud_panel_strafehud_indicator_minspeed = -1;
+float autocvar_hud_panel_strafehud_indicator_width = 0.01;
float autocvar_hud_panel_strafehud_angle = 0;
vector autocvar_hud_panel_strafehud_good_color = '0 1 1';
vector autocvar_hud_panel_strafehud_warning_color = '1 1 0';
vector autocvar_hud_panel_strafehud_alert_color = '1 0 1';
float autocvar_hud_panel_strafehud_angle_alpha = 0.8;
+float autocvar_hud_panel_strafehud_angle_height = 1.5;
+float autocvar_hud_panel_strafehud_angle_width = 0.005;
vector autocvar_hud_panel_strafehud_direction_color = '0 0.5 1';
+float autocvar_hud_panel_strafehud_direction_width = 0.0075;
float autocvar_hud_panel_strafehud_timeout_air = 0;
float autocvar_hud_panel_strafehud_timeout_ground = 0.03333333;
float autocvar_hud_panel_strafehud_timeout_strafe = 0.1;
hidden_angle = 360 - hudangle;
hidden_size = hidden_angle / hudangle * panel_size.x;
// current angle
- currentangle_size.x = panel_size.x * .005;
+ currentangle_size.x = panel_size.x * autocvar_hud_panel_strafehud_angle_width;
if(currentangle_size.x < 1) currentangle_size.x = 1;
if(mode == 0)
{
{
currentangle_offset = bound(-hudangle/2, angle, hudangle/2)/hudangle * panel_size.x + panel_size.x/2;
}
- currentangle_size.y = panel_size.y * 1.5;
+ currentangle_size.y = panel_size.y * autocvar_hud_panel_strafehud_angle_height;
+ if(currentangle_size.y < 1) currentangle_size.y = 1;
// best strafe acceleration angle
bestangle_offset = bestangle/hudangle * panel_size.x + panel_size.x/2;
switch_bestangle_offset = -bestangle/hudangle * panel_size.x + panel_size.x/2;
if(show_indicators)
{
- bestangle_width = panel_size.x * .01;
+ bestangle_width = panel_size.x * autocvar_hud_panel_strafehud_indicator_width;
if(bestangle_width < 1) bestangle_width = 1;
}
else
switch_bestangle_offset -= bestangle_width;
}
// direction indicator
- direction_size_vertical.x = panel_size.x * .0075;
+ direction_size_vertical.x = panel_size.x * autocvar_hud_panel_strafehud_direction_width;
if(direction_size_vertical.x < 1) direction_size_vertical.x = 1;
direction_size_vertical.y = panel_size.y;
direction_size_horizontal.x = direction_size_vertical.x * 3;