seta hud_progressbar_speed_color "0.77 0.67 0"
seta hud_progressbar_acceleration_color "0.2 0.65 0.93"
seta hud_progressbar_acceleration_neg_color "0.86 0.35 0"
+ seta hud_progressbar_vehicles_ammo1_color "0.77 0.67 0"
+ seta hud_progressbar_vehicles_ammo2_color "0.86 0.35 0"
-seta _hud_panelorder "15 12 9 5 10 6 14 0 7 4 11 2 1 3 8 13 16 "
+seta _hud_panelorder "15 12 9 5 10 6 14 0 7 4 11 2 1 3 8 13 16 17 "
seta hud_configure_grid "1"
seta hud_configure_grid_xsize "0.005000"
seta hud_progressbar_speed_color "1 0.75 0"
seta hud_progressbar_acceleration_color "0.5 0.75 1"
seta hud_progressbar_acceleration_neg_color "0.125 0.25 0.5"
+ seta hud_progressbar_vehicles_ammo1_color "0.8 0.7 0"
+ seta hud_progressbar_vehicles_ammo2_color "0.7 0.4 0"
-seta _hud_panelorder "15 12 9 10 5 6 14 0 7 4 11 2 1 3 8 13 16 "
+seta _hud_panelorder "15 12 9 10 5 6 14 0 7 4 11 2 1 3 8 13 16 17 "
seta hud_configure_grid "1"
seta hud_configure_grid_xsize "0.010000"
seta hud_progressbar_speed_color "1 0.75 0"
seta hud_progressbar_acceleration_color "0.5 0.75 1"
seta hud_progressbar_acceleration_neg_color "0.125 0.25 0.5"
+ seta hud_progressbar_vehicles_ammo1_color "0.8 0.7 0"
+ seta hud_progressbar_vehicles_ammo2_color "0.7 0.4 0"
-seta _hud_panelorder "10 3 0 14 6 9 13 4 1 2 11 12 7 5 8 15 16 "
+seta _hud_panelorder "10 3 0 14 6 9 13 4 1 2 11 12 7 5 8 15 16 17 "
seta hud_configure_grid "1"
seta hud_configure_grid_xsize "0.010000"
seta hud_progressbar_speed_color "1 0.75 0"
seta hud_progressbar_acceleration_color "0.5 0.75 1"
seta hud_progressbar_acceleration_neg_color "0.125 0.25 0.5"
+ seta hud_progressbar_vehicles_ammo1_color "0.8 0.7 0"
+ seta hud_progressbar_vehicles_ammo2_color "0.7 0.4 0"
-seta _hud_panelorder "15 3 1 2 11 10 0 14 6 9 13 4 12 7 5 8 16 "
+seta _hud_panelorder "15 3 1 2 11 10 0 14 6 9 13 4 12 7 5 8 16 17 "
seta hud_configure_grid "1"
seta hud_configure_grid_xsize "0.010000"
seta hud_progressbar_speed_color "1 0.75 0"
seta hud_progressbar_acceleration_color "0.5 0.75 1"
seta hud_progressbar_acceleration_neg_color "0.125 0.25 0.5"
+ seta hud_progressbar_vehicles_ammo1_color "0.8 0.7 0"
+ seta hud_progressbar_vehicles_ammo2_color "0.7 0.4 0"
-seta _hud_panelorder "15 10 9 6 8 14 5 0 4 13 2 7 1 3 11 12 16 "
+seta _hud_panelorder "15 10 9 6 8 14 5 0 4 13 2 7 1 3 11 12 16 17 "
seta hud_configure_grid "1"
seta hud_configure_grid_xsize "0.010000"
seta hud_progressbar_speed_color "1 0.75 0"
seta hud_progressbar_acceleration_color "0.5 0.75 1"
seta hud_progressbar_acceleration_neg_color "0.125 0.25 0.5"
+ seta hud_progressbar_vehicles_ammo1_color "0.8 0.7 0"
+ seta hud_progressbar_vehicles_ammo2_color "0.7 0.4 0"
-seta _hud_panelorder "15 0 11 8 5 6 14 9 13 7 2 3 1 10 12 4 16 "
+seta _hud_panelorder "15 0 11 8 5 6 14 9 13 7 2 3 1 10 12 4 16 17 "
seta hud_configure_grid "1"
seta hud_configure_grid_xsize "0.01"
const int STAT_OK_AMMO_CHARGEPOOL = 86;
const int STAT_FROZEN = 87;
const int STAT_REVIVE_PROGRESS = 88;
- // 89 empty?
- const float STAT_ARMOR_LARGE_TIME = 90;
- const float STAT_HEALTH_MEGA_TIME = 91;
- const float STAT_INVISIBLE_TIME = 92;
- const float STAT_SPEED_TIME = 93;
- const float STAT_EXTRALIFE_TIME = 94;
- const float STAT_STRENGTH_TIME = 95;
- const float STAT_SHIELD_TIME = 96;
- const float STAT_FUELREGEN_TIME = 97;
- const float STAT_JETPACK_TIME = 98;
- const float STAT_SUPERWEAPONS_TIME = 99;
-
-const int STAT_WEAPONSINMAP = 89;
-const int STAT_WEAPONSINMAP2 = 90;
-const int STAT_WEAPONSINMAP3 = 91;
-// 92 empty?
-// 93 empty?
-// 94 empty?
-// 95 empty?
-// 96 empty?
-// 97 empty?
-// 98 empty?
++const int STAT_ARMOR_LARGE_TIME = 89;
++const int STAT_HEALTH_MEGA_TIME = 90;
++const int STAT_INVISIBLE_TIME = 91;
++const int STAT_SPEED_TIME = 92;
++const int STAT_EXTRALIFE_TIME = 93;
++const int STAT_STRENGTH_TIME = 94;
++const int STAT_SHIELD_TIME = 95;
++const int STAT_FUELREGEN_TIME = 96;
++const int STAT_JETPACK_TIME = 97;
++const int STAT_SUPERWEAPONS_TIME = 98;
+ // 99 empty?
-
/* The following stats change depending on the gamemode, so can share the same ID */
// IDs 100 to 104 reserved for gamemodes
const int STAT_PL_CROUCH_VIEW_OFS1 = 117;
const int STAT_PL_CROUCH_VIEW_OFS2 = 118;
const int STAT_PL_CROUCH_VIEW_OFS3 = 119;
--// 120 empty?
++const int STAT_WEAPONSINMAP = 120;
++const int STAT_WEAPONSINMAP2 = 121;
++const int STAT_WEAPONSINMAP3 = 122;
// 121 empty?
// 122 empty?
// 123 empty?