}
}
-static void Mod_CollisionBIH_TracePoint_RecursiveBIHNode(trace_t *trace, dp_model_t *model, int nodenum, const vec3_t point)
+void Mod_CollisionBIH_TracePoint(dp_model_t *model, const frameblend_t *frameblend, const skeleton_t *skeleton, trace_t *trace, const vec3_t start, int hitsupercontentsmask)
{
+ const bih_t *bih;
const bih_leaf_t *leaf;
const bih_node_t *node;
const colbrushf_t *brush;
int axis;
- for(;;)
+ int nodenum;
+ int nodestackpos = 0;
+ int nodestack[1024];
+
+ memset(trace, 0, sizeof(*trace));
+ trace->fraction = 1;
+ trace->realfraction = 1;
+ trace->hitsupercontentsmask = hitsupercontentsmask;
+
+ bih = &model->collision_bih;
+ nodenum = bih->rootnode;
+ nodestack[nodestackpos++] = nodenum;
+ while (nodestackpos)
{
- node = model->collision_bih.nodes + nodenum;
+ nodenum = nodestack[--nodestackpos];
+ node = bih->nodes + nodenum;
#if 1
- if (!BoxesOverlap(point, point, node->mins, node->maxs))
- return;
+ if (!BoxesOverlap(start, start, node->mins, node->maxs))
+ continue;
#endif
- if (node->type == BIH_UNORDERED)
+ if (node->type <= BIH_SPLITZ && nodestackpos+2 <= 1024)
+ {
+ axis = node->type - BIH_SPLITX;
+ if (start[axis] >= node->frontmin)
+ nodestack[nodestackpos++] = node->front;
+ if (start[axis] <= node->backmax)
+ nodestack[nodestackpos++] = node->back;
+ }
+ else if (node->type == BIH_UNORDERED)
{
for (axis = 0;axis < BIH_MAXUNORDEREDCHILDREN && node->children[axis] >= 0;axis++)
{
- leaf = model->collision_bih.leafs + node->children[axis];
+ leaf = bih->leafs + node->children[axis];
#if 1
- if (!BoxesOverlap(point, point, leaf->mins, leaf->maxs))
+ if (!BoxesOverlap(start, start, leaf->mins, leaf->maxs))
continue;
#endif
switch(leaf->type)
{
case BIH_BRUSH:
brush = model->brush.data_brushes[leaf->itemindex].colbrushf;
- Collision_TracePointBrushFloat(trace, point, brush);
+ Collision_TracePointBrushFloat(trace, start, brush);
break;
case BIH_COLLISIONTRIANGLE:
// collision triangle - skipped because they have no volume
break;
}
}
- return;
- }
- axis = node->type - BIH_SPLITX;
- if (point[axis] <= node->backmax)
- {
- if (point[axis] >= node->frontmin)
- Mod_CollisionBIH_TracePoint_RecursiveBIHNode(trace, model, node->front, point);
- nodenum = node->back;
}
- else if (point[axis] >= node->frontmin)
- nodenum = node->front;
- else // no overlap with either child? just return
- return;
}
}
-static void Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace_t *trace, dp_model_t *model, bih_t *bih, int nodenum, const vec3_t start, const vec3_t end, const vec3_t linestart, const vec3_t lineend)
+void Mod_CollisionBIH_TraceLineShared(dp_model_t *model, const frameblend_t *frameblend, const skeleton_t *skeleton, trace_t *trace, const vec3_t start, const vec3_t end, int hitsupercontentsmask, const bih_t *bih)
{
const bih_leaf_t *leaf;
const bih_node_t *node;
const colbrushf_t *brush;
const int *e;
const texture_t *texture;
- int axis;
-#define BIHLINECLIP
-#ifdef BIHLINECLIP
- int sideflags;
- vec_t frontdist1;
- vec_t frontdist2;
- vec_t frontfrac;
- vec_t backdist1;
- vec_t backdist2;
- vec_t backfrac;
- vec3_t clipped, newstart, newend;
-#endif
- vec3_t segmentmins;
- vec3_t segmentmaxs;
- segmentmins[0] = min(start[0], end[0]);
- segmentmins[1] = min(start[1], end[1]);
- segmentmins[2] = min(start[2], end[2]);
- segmentmaxs[0] = max(start[0], end[0]);
- segmentmaxs[1] = max(start[1], end[1]);
- segmentmaxs[2] = max(start[2], end[2]);
- for (;;)
+ vec3_t nodebigmins, nodebigmaxs, nodestart, nodeend, sweepnodemins, sweepnodemaxs;
+ vec_t d1, d2, d3, d4, f, nodestackline[1024][6];
+ int axis, nodenum, nodestackpos = 0, nodestack[1024];
+
+ if (VectorCompare(start, end))
{
+ Mod_CollisionBIH_TracePoint(model, frameblend, skeleton, trace, start, hitsupercontentsmask);
+ return;
+ }
+
+ nodenum = bih->rootnode;
+
+ memset(trace, 0, sizeof(*trace));
+ trace->fraction = 1;
+ trace->realfraction = 1;
+ trace->hitsupercontentsmask = hitsupercontentsmask;
+
+ // push first node
+ nodestackline[nodestackpos][0] = start[0];
+ nodestackline[nodestackpos][1] = start[1];
+ nodestackline[nodestackpos][2] = start[2];
+ nodestackline[nodestackpos][3] = end[0];
+ nodestackline[nodestackpos][4] = end[1];
+ nodestackline[nodestackpos][5] = end[2];
+ nodestack[nodestackpos++] = nodenum;
+ while (nodestackpos)
+ {
+ nodenum = nodestack[--nodestackpos];
node = bih->nodes + nodenum;
-#if 1
- if (!BoxesOverlap(segmentmins, segmentmaxs, node->mins, node->maxs))
- return;
-#endif
- if (node->type == BIH_UNORDERED)
- {
+ VectorCopy(nodestackline[nodestackpos], nodestart);
+ VectorCopy(nodestackline[nodestackpos] + 3, nodeend);
+ sweepnodemins[0] = min(nodestart[0], nodeend[0]); sweepnodemins[1] = min(nodestart[1], nodeend[1]); sweepnodemins[2] = min(nodestart[2], nodeend[2]); sweepnodemaxs[0] = max(nodestart[0], nodeend[0]); sweepnodemaxs[1] = max(nodestart[1], nodeend[1]); sweepnodemaxs[2] = max(nodestart[2], nodeend[2]);
+ if (!BoxesOverlap(sweepnodemins, sweepnodemaxs, node->mins, node->maxs))
+ continue;
+ if (node->type <= BIH_SPLITZ && nodestackpos+2 <= 1024)
+ {
+ // recurse children of the split
+ axis = node->type - BIH_SPLITX;
+ d1 = node->backmax - nodestart[axis];
+ d2 = node->backmax - nodeend[axis];
+ d3 = nodestart[axis] - node->frontmin;
+ d4 = nodeend[axis] - node->frontmin;
+ switch((d1 < 0) | ((d2 < 0) << 1) | ((d3 < 0) << 2) | ((d4 < 0) << 3))
+ {
+ case 0: /* >>>> */ VectorCopy(nodestart, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; VectorCopy(nodestart, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 1: /* <>>> */ f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; VectorCopy(nodestart, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 2: /* ><>> */ f = d1 / (d1 - d2); VectorCopy(nodestart, nodestackline[nodestackpos]); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; VectorCopy(nodestart, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 3: /* <<>> */ VectorCopy(nodestart, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 4: /* >><> */ VectorCopy(nodestart, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; f = d3 / (d3 - d4); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 5: /* <><> */ f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; f = d3 / (d3 - d4); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 6: /* ><<> */ f = d1 / (d1 - d2); VectorCopy(nodestart, nodestackline[nodestackpos]); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; f = d3 / (d3 - d4); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 7: /* <<<> */ f = d3 / (d3 - d4); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 8: /* >>>< */ VectorCopy(nodestart, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; f = d3 / (d3 - d4); VectorCopy(nodestart, nodestackline[nodestackpos]); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 9: /* <>>< */ f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; f = d3 / (d3 - d4); VectorCopy(nodestart, nodestackline[nodestackpos]); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 10: /* ><>< */ f = d1 / (d1 - d2); VectorCopy(nodestart, nodestackline[nodestackpos]); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; f = d3 / (d3 - d4); VectorCopy(nodestart, nodestackline[nodestackpos]); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 11: /* <<>< */ f = d3 / (d3 - d4); VectorCopy(nodestart, nodestackline[nodestackpos]); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 12: /* >><< */ VectorCopy(nodestart, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; break;
+ case 13: /* <><< */ f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; break;
+ case 14: /* ><<< */ f = d1 / (d1 - d2); VectorCopy(nodestart, nodestackline[nodestackpos]); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; break;
+ case 15: /* <<<< */ break;
+ }
+ }
+ else if (node->type == BIH_UNORDERED)
+ {
+ // calculate sweep bounds for this node
+ // copy node bounds into local variables
+ VectorCopy(node->mins, nodebigmins);
+ VectorCopy(node->maxs, nodebigmaxs);
+ // clip line to this node bounds
+ axis = 0; d1 = nodestart[axis] - nodebigmins[axis]; d2 = nodeend[axis] - nodebigmins[axis]; if (d1 < 0) { if (d2 < 0) continue; f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestart); } else if (d2 < 0) { f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodeend); } d1 = nodebigmaxs[axis] - nodestart[axis]; d2 = nodebigmaxs[axis] - nodeend[axis]; if (d1 < 0) { if (d2 < 0) continue; f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestart); } else if (d2 < 0) { f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodeend); }
+ axis = 1; d1 = nodestart[axis] - nodebigmins[axis]; d2 = nodeend[axis] - nodebigmins[axis]; if (d1 < 0) { if (d2 < 0) continue; f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestart); } else if (d2 < 0) { f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodeend); } d1 = nodebigmaxs[axis] - nodestart[axis]; d2 = nodebigmaxs[axis] - nodeend[axis]; if (d1 < 0) { if (d2 < 0) continue; f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestart); } else if (d2 < 0) { f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodeend); }
+ axis = 2; d1 = nodestart[axis] - nodebigmins[axis]; d2 = nodeend[axis] - nodebigmins[axis]; if (d1 < 0) { if (d2 < 0) continue; f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestart); } else if (d2 < 0) { f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodeend); } d1 = nodebigmaxs[axis] - nodestart[axis]; d2 = nodebigmaxs[axis] - nodeend[axis]; if (d1 < 0) { if (d2 < 0) continue; f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestart); } else if (d2 < 0) { f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodeend); }
+ // some of the line intersected the enlarged node box
+ // calculate sweep bounds for this node
+ sweepnodemins[0] = min(nodestart[0], nodeend[0]); sweepnodemins[1] = min(nodestart[1], nodeend[1]); sweepnodemins[2] = min(nodestart[2], nodeend[2]); sweepnodemaxs[0] = max(nodestart[0], nodeend[0]); sweepnodemaxs[1] = max(nodestart[1], nodeend[1]); sweepnodemaxs[2] = max(nodestart[2], nodeend[2]);
for (axis = 0;axis < BIH_MAXUNORDEREDCHILDREN && node->children[axis] >= 0;axis++)
{
- leaf = model->collision_bih.leafs + node->children[axis];
-#if 1
- if (!BoxesOverlap(segmentmins, segmentmaxs, leaf->mins, leaf->maxs))
+ leaf = bih->leafs + node->children[axis];
+ if (!BoxesOverlap(sweepnodemins, sweepnodemaxs, leaf->mins, leaf->maxs))
continue;
-#endif
switch(leaf->type)
{
case BIH_BRUSH:
brush = model->brush.data_brushes[leaf->itemindex].colbrushf;
- Collision_TraceLineBrushFloat(trace, linestart, lineend, brush, brush);
+ Collision_TraceLineBrushFloat(trace, start, end, brush, brush);
break;
case BIH_COLLISIONTRIANGLE:
if (!mod_q3bsp_curves_collisions.integer)
continue;
e = model->brush.data_collisionelement3i + 3*leaf->itemindex;
texture = model->data_textures + leaf->textureindex;
- Collision_TraceLineTriangleFloat(trace, linestart, lineend, model->brush.data_collisionvertex3f + e[0] * 3, model->brush.data_collisionvertex3f + e[1] * 3, model->brush.data_collisionvertex3f + e[2] * 3, texture->supercontents, texture->surfaceflags, texture);
+ Collision_TraceLineTriangleFloat(trace, start, end, model->brush.data_collisionvertex3f + e[0] * 3, model->brush.data_collisionvertex3f + e[1] * 3, model->brush.data_collisionvertex3f + e[2] * 3, texture->supercontents, texture->surfaceflags, texture);
break;
case BIH_RENDERTRIANGLE:
e = model->surfmesh.data_element3i + 3*leaf->itemindex;
texture = model->data_textures + leaf->textureindex;
- Collision_TraceLineTriangleFloat(trace, linestart, lineend, model->surfmesh.data_vertex3f + e[0] * 3, model->surfmesh.data_vertex3f + e[1] * 3, model->surfmesh.data_vertex3f + e[2] * 3, texture->supercontents, texture->surfaceflags, texture);
+ Collision_TraceLineTriangleFloat(trace, start, end, model->surfmesh.data_vertex3f + e[0] * 3, model->surfmesh.data_vertex3f + e[1] * 3, model->surfmesh.data_vertex3f + e[2] * 3, texture->supercontents, texture->surfaceflags, texture);
break;
}
}
- return;
- }
- axis = node->type - BIH_SPLITX;
-#if 0
- if (segmentmins[axis] <= node->backmax)
- {
- if (segmentmaxs[axis] >= node->frontmin)
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace, model, bih, node->front, start, end, linestart, lineend);
- nodenum = node->back;
- }
- else if (segmentmaxs[axis] >= node->frontmin)
- nodenum = node->front;
- else
- return; // trace falls between children
-#else
- frontdist1 = start[axis] - node->frontmin;
- frontdist2 = end[axis] - node->frontmin;
- backdist1 = start[axis] - node->backmax;
- backdist2 = end[axis] - node->backmax;
- sideflags = 0;
- if (frontdist1 < 0)
- sideflags |= 1;
- if (frontdist2 < 0)
- sideflags |= 2;
- if (backdist1 < 0)
- sideflags |= 4;
- if (backdist2 < 0)
- sideflags |= 8;
-#if 0
- if (sideflags & 12)
- {
- if ((sideflags & 3) != 3)
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace, model, bih, node->front, start, end, linestart, lineend);
- nodenum = node->back;
- }
- else if ((sideflags & 3) != 3)
- nodenum = node->front;
- else
- return; // trace falls between children
-#else
- switch(sideflags)
- {
- case 0:
- // start end START END
- nodenum = node->front;
- continue;
- case 1:
- // START end START END
-#ifdef BIHLINECLIP
- frontfrac = frontdist1 / (frontdist1 - frontdist2);
- VectorLerp(start, frontfrac, end, newstart); start = newstart;
- segmentmins[0] = min(start[0], end[0]);
- segmentmins[1] = min(start[1], end[1]);
- segmentmins[2] = min(start[2], end[2]);
- segmentmaxs[0] = max(start[0], end[0]);
- segmentmaxs[1] = max(start[1], end[1]);
- segmentmaxs[2] = max(start[2], end[2]);
-#endif
- nodenum = node->front;
- break;
- case 2:
-#ifdef BIHLINECLIP
- // start END START END
- frontfrac = frontdist1 / (frontdist1 - frontdist2);
- VectorLerp(start, frontfrac, end, newend); end = newend;
- segmentmins[0] = min(start[0], end[0]);
- segmentmins[1] = min(start[1], end[1]);
- segmentmins[2] = min(start[2], end[2]);
- segmentmaxs[0] = max(start[0], end[0]);
- segmentmaxs[1] = max(start[1], end[1]);
- segmentmaxs[2] = max(start[2], end[2]);
-#endif
- nodenum = node->front;
- break;
- case 3:
- // START END START END
- return; // line falls in gap between children
- case 4:
- // start end start END
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace, model, bih, node->front, start, end, linestart, lineend);
-#ifdef BIHLINECLIP
- backfrac = backdist1 / (backdist1 - backdist2);
- VectorLerp(start, backfrac, end, newend); end = newend;
- segmentmins[0] = min(start[0], end[0]);
- segmentmins[1] = min(start[1], end[1]);
- segmentmins[2] = min(start[2], end[2]);
- segmentmaxs[0] = max(start[0], end[0]);
- segmentmaxs[1] = max(start[1], end[1]);
- segmentmaxs[2] = max(start[2], end[2]);
-#endif
- nodenum = node->back;
- break;
- case 5:
- // START end start END
-#ifdef BIHLINECLIP
- frontfrac = frontdist1 / (frontdist1 - frontdist2);
- VectorLerp(start, frontfrac, end, clipped);
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace, model, bih, node->front, clipped, end, linestart, lineend);
- backfrac = backdist1 / (backdist1 - backdist2);
- VectorLerp(start, backfrac, end, newend); end = newend;
- segmentmins[0] = min(start[0], end[0]);
- segmentmins[1] = min(start[1], end[1]);
- segmentmins[2] = min(start[2], end[2]);
- segmentmaxs[0] = max(start[0], end[0]);
- segmentmaxs[1] = max(start[1], end[1]);
- segmentmaxs[2] = max(start[2], end[2]);
-#else
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace, model, bih, node->front, start, end, linestart, lineend);
-#endif
- nodenum = node->back;
- break;
- case 6:
- // start END start END
-#ifdef BIHLINECLIP
- frontfrac = frontdist1 / (frontdist1 - frontdist2);
- VectorLerp(start, frontfrac, end, clipped);
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace, model, bih, node->front, start, clipped, linestart, lineend);
- backfrac = backdist1 / (backdist1 - backdist2);
- VectorLerp(start, backfrac, end, newend); end = newend;
- segmentmins[0] = min(start[0], end[0]);
- segmentmins[1] = min(start[1], end[1]);
- segmentmins[2] = min(start[2], end[2]);
- segmentmaxs[0] = max(start[0], end[0]);
- segmentmaxs[1] = max(start[1], end[1]);
- segmentmaxs[2] = max(start[2], end[2]);
-#else
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace, model, bih, node->front, start, end, linestart, lineend);
-#endif
- nodenum = node->back;
- break;
- case 7:
- // START END start END
-#ifdef BIHLINECLIP
- backfrac = backdist1 / (backdist1 - backdist2);
- VectorLerp(start, backfrac, end, newend); end = newend;
- segmentmins[0] = min(start[0], end[0]);
- segmentmins[1] = min(start[1], end[1]);
- segmentmins[2] = min(start[2], end[2]);
- segmentmaxs[0] = max(start[0], end[0]);
- segmentmaxs[1] = max(start[1], end[1]);
- segmentmaxs[2] = max(start[2], end[2]);
-#endif
- nodenum = node->back;
- break;
- case 8:
- // start end START end
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace, model, bih, node->front, start, end, linestart, lineend);
-#ifdef BIHLINECLIP
- backfrac = backdist1 / (backdist1 - backdist2);
- VectorLerp(start, backfrac, end, newstart); start = newstart;
- segmentmins[0] = min(start[0], end[0]);
- segmentmins[1] = min(start[1], end[1]);
- segmentmins[2] = min(start[2], end[2]);
- segmentmaxs[0] = max(start[0], end[0]);
- segmentmaxs[1] = max(start[1], end[1]);
- segmentmaxs[2] = max(start[2], end[2]);
-#endif
- nodenum = node->back;
- break;
- case 9:
- // START end START end
-#ifdef BIHLINECLIP
- frontfrac = frontdist1 / (frontdist1 - frontdist2);
- VectorLerp(start, frontfrac, end, clipped);
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace, model, bih, node->front, clipped, end, linestart, lineend);
- backfrac = backdist1 / (backdist1 - backdist2);
- VectorLerp(start, backfrac, end, newstart); start = newstart;
- segmentmins[0] = min(start[0], end[0]);
- segmentmins[1] = min(start[1], end[1]);
- segmentmins[2] = min(start[2], end[2]);
- segmentmaxs[0] = max(start[0], end[0]);
- segmentmaxs[1] = max(start[1], end[1]);
- segmentmaxs[2] = max(start[2], end[2]);
-#else
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace, model, bih, node->front, start, end, linestart, lineend);
-#endif
- nodenum = node->back;
- break;
- case 10:
- // start END START end
-#ifdef BIHLINECLIP
- frontfrac = frontdist1 / (frontdist1 - frontdist2);
- VectorLerp(start, frontfrac, end, clipped);
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace, model, bih, node->front, start, clipped, linestart, lineend);
- backfrac = backdist1 / (backdist1 - backdist2);
- VectorLerp(start, backfrac, end, newstart); start = newstart;
- segmentmins[0] = min(start[0], end[0]);
- segmentmins[1] = min(start[1], end[1]);
- segmentmins[2] = min(start[2], end[2]);
- segmentmaxs[0] = max(start[0], end[0]);
- segmentmaxs[1] = max(start[1], end[1]);
- segmentmaxs[2] = max(start[2], end[2]);
-#else
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace, model, bih, node->front, start, end, linestart, lineend);
-#endif
- nodenum = node->back;
- break;
- case 11:
- // START END START end
-#ifdef BIHLINECLIP
- backfrac = backdist1 / (backdist1 - backdist2);
- VectorLerp(start, backfrac, end, newstart); start = newstart;
- segmentmins[0] = min(start[0], end[0]);
- segmentmins[1] = min(start[1], end[1]);
- segmentmins[2] = min(start[2], end[2]);
- segmentmaxs[0] = max(start[0], end[0]);
- segmentmaxs[1] = max(start[1], end[1]);
- segmentmaxs[2] = max(start[2], end[2]);
-#endif
- nodenum = node->back;
- break;
- case 12:
- // start end start end
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace, model, bih, node->front, start, end, linestart, lineend);
- nodenum = node->back;
- break;
- case 13:
- // START end start end
-#ifdef BIHLINECLIP
- frontfrac = frontdist1 / (frontdist1 - frontdist2);
- VectorLerp(start, frontfrac, end, clipped);
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace, model, bih, node->front, clipped, end, linestart, lineend);
-#else
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace, model, bih, node->front, start, end, linestart, lineend);
-#endif
- nodenum = node->back;
- break;
- case 14:
- // start END start end
-#ifdef BIHLINECLIP
- frontfrac = frontdist1 / (frontdist1 - frontdist2);
- VectorLerp(start, frontfrac, end, clipped);
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace, model, bih, node->front, start, clipped, linestart, lineend);
-#else
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace, model, bih, node->front, start, end, linestart, lineend);
-#endif
- nodenum = node->back;
- break;
- case 15:
- // START END start end
- nodenum = node->back;
- continue;
}
-#endif
-#endif
}
}
-static void Mod_CollisionBIH_TraceBrush_RecursiveBIHNode(trace_t *trace, dp_model_t *model, int nodenum, const colbrushf_t *thisbrush_start, const colbrushf_t *thisbrush_end, const vec3_t segmentmins, const vec3_t segmentmaxs)
+void Mod_CollisionBIH_TraceLine(dp_model_t *model, const frameblend_t *frameblend, const skeleton_t *skeleton, trace_t *trace, const vec3_t start, const vec3_t end, int hitsupercontentsmask)
{
+ if (VectorCompare(start, end))
+ {
+ Mod_CollisionBIH_TracePoint(model, frameblend, skeleton, trace, start, hitsupercontentsmask);
+ return;
+ }
+ Mod_CollisionBIH_TraceLineShared(model, frameblend, skeleton, trace, start, end, hitsupercontentsmask, &model->collision_bih);
+}
+
+void Mod_CollisionBIH_TraceBrush(dp_model_t *model, const frameblend_t *frameblend, const skeleton_t *skeleton, trace_t *trace, colbrushf_t *thisbrush_start, colbrushf_t *thisbrush_end, int hitsupercontentsmask)
+{
+ const bih_t *bih;
const bih_leaf_t *leaf;
const bih_node_t *node;
const colbrushf_t *brush;
const int *e;
const texture_t *texture;
- int axis;
- for(;;)
+ vec3_t start, end, startmins, startmaxs, endmins, endmaxs, mins, maxs;
+ vec3_t nodebigmins, nodebigmaxs, nodestart, nodeend, sweepnodemins, sweepnodemaxs;
+ vec_t d1, d2, d3, d4, f, nodestackline[1024][6];
+ int axis, nodenum, nodestackpos = 0, nodestack[1024];
+
+ if (mod_q3bsp_optimizedtraceline.integer && VectorCompare(thisbrush_start->mins, thisbrush_start->maxs) && VectorCompare(thisbrush_end->mins, thisbrush_end->maxs))
{
- node = model->collision_bih.nodes + nodenum;
- if (node->type == BIH_UNORDERED)
- {
+ if (VectorCompare(thisbrush_start->mins, thisbrush_end->mins))
+ Mod_CollisionBIH_TracePoint(model, frameblend, skeleton, trace, thisbrush_start->mins, hitsupercontentsmask);
+ else
+ Mod_CollisionBIH_TraceLine(model, frameblend, skeleton, trace, thisbrush_start->mins, thisbrush_end->mins, hitsupercontentsmask);
+ return;
+ }
+
+ bih = &model->collision_bih;
+ nodenum = bih->rootnode;
+
+ // box trace, performed as brush trace
+ memset(trace, 0, sizeof(*trace));
+ trace->fraction = 1;
+ trace->realfraction = 1;
+ trace->hitsupercontentsmask = hitsupercontentsmask;
+
+ // calculate tracebox-like parameters for efficient culling
+ VectorMAM(0.5f, thisbrush_start->mins, 0.5f, thisbrush_start->maxs, start);
+ VectorMAM(0.5f, thisbrush_end->mins, 0.5f, thisbrush_end->maxs, end);
+ VectorSubtract(thisbrush_start->mins, start, startmins);
+ VectorSubtract(thisbrush_start->maxs, start, startmaxs);
+ VectorSubtract(thisbrush_end->mins, end, endmins);
+ VectorSubtract(thisbrush_end->maxs, end, endmaxs);
+ mins[0] = min(startmins[0], endmins[0]);
+ mins[1] = min(startmins[1], endmins[1]);
+ mins[2] = min(startmins[2], endmins[2]);
+ maxs[0] = max(startmaxs[0], endmaxs[0]);
+ maxs[1] = max(startmaxs[1], endmaxs[1]);
+ maxs[2] = max(startmaxs[2], endmaxs[2]);
+
+ // push first node
+ nodestackline[nodestackpos][0] = start[0];
+ nodestackline[nodestackpos][1] = start[1];
+ nodestackline[nodestackpos][2] = start[2];
+ nodestackline[nodestackpos][3] = end[0];
+ nodestackline[nodestackpos][4] = end[1];
+ nodestackline[nodestackpos][5] = end[2];
+ nodestack[nodestackpos++] = nodenum;
+ while (nodestackpos)
+ {
+ nodenum = nodestack[--nodestackpos];
+ node = bih->nodes + nodenum;
+ VectorCopy(nodestackline[nodestackpos], nodestart);
+ VectorCopy(nodestackline[nodestackpos] + 3, nodeend);
+ sweepnodemins[0] = min(nodestart[0], nodeend[0]) + mins[0]; sweepnodemins[1] = min(nodestart[1], nodeend[1]) + mins[1]; sweepnodemins[2] = min(nodestart[2], nodeend[2]) + mins[2]; sweepnodemaxs[0] = max(nodestart[0], nodeend[0]) + maxs[0]; sweepnodemaxs[1] = max(nodestart[1], nodeend[1]) + maxs[1]; sweepnodemaxs[2] = max(nodestart[2], nodeend[2]) + maxs[2];
+ if (!BoxesOverlap(sweepnodemins, sweepnodemaxs, node->mins, node->maxs))
+ continue;
+ if (node->type <= BIH_SPLITZ && nodestackpos+2 <= 1024)
+ {
+ // recurse children of the split
+ axis = node->type - BIH_SPLITX;
+ d1 = node->backmax - nodestart[axis] - mins[axis];
+ d2 = node->backmax - nodeend[axis] - mins[axis];
+ d3 = nodestart[axis] - node->frontmin + maxs[axis];
+ d4 = nodeend[axis] - node->frontmin + maxs[axis];
+ switch((d1 < 0) | ((d2 < 0) << 1) | ((d3 < 0) << 2) | ((d4 < 0) << 3))
+ {
+ case 0: /* >>>> */ VectorCopy(nodestart, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; VectorCopy(nodestart, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 1: /* <>>> */ f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; VectorCopy(nodestart, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 2: /* ><>> */ f = d1 / (d1 - d2); VectorCopy(nodestart, nodestackline[nodestackpos]); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; VectorCopy(nodestart, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 3: /* <<>> */ VectorCopy(nodestart, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 4: /* >><> */ VectorCopy(nodestart, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; f = d3 / (d3 - d4); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 5: /* <><> */ f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; f = d3 / (d3 - d4); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 6: /* ><<> */ f = d1 / (d1 - d2); VectorCopy(nodestart, nodestackline[nodestackpos]); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; f = d3 / (d3 - d4); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 7: /* <<<> */ f = d3 / (d3 - d4); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 8: /* >>>< */ VectorCopy(nodestart, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; f = d3 / (d3 - d4); VectorCopy(nodestart, nodestackline[nodestackpos]); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 9: /* <>>< */ f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; f = d3 / (d3 - d4); VectorCopy(nodestart, nodestackline[nodestackpos]); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 10: /* ><>< */ f = d1 / (d1 - d2); VectorCopy(nodestart, nodestackline[nodestackpos]); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; f = d3 / (d3 - d4); VectorCopy(nodestart, nodestackline[nodestackpos]); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 11: /* <<>< */ f = d3 / (d3 - d4); VectorCopy(nodestart, nodestackline[nodestackpos]); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->front; break;
+ case 12: /* >><< */ VectorCopy(nodestart, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; break;
+ case 13: /* <><< */ f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos]); VectorCopy( nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; break;
+ case 14: /* ><<< */ f = d1 / (d1 - d2); VectorCopy(nodestart, nodestackline[nodestackpos]); VectorLerp(nodestart, f, nodeend, nodestackline[nodestackpos] + 3); nodestack[nodestackpos++] = node->back; break;
+ case 15: /* <<<< */ break;
+ }
+ }
+ else if (node->type == BIH_UNORDERED)
+ {
+ // calculate sweep bounds for this node
+ // copy node bounds into local variables and expand to get Minkowski Sum of the two shapes
+ VectorSubtract(node->mins, maxs, nodebigmins);
+ VectorSubtract(node->maxs, mins, nodebigmaxs);
+ // clip line to this node bounds
+ axis = 0; d1 = nodestart[axis] - nodebigmins[axis]; d2 = nodeend[axis] - nodebigmins[axis]; if (d1 < 0) { if (d2 < 0) continue; f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestart); } else if (d2 < 0) { f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodeend); } d1 = nodebigmaxs[axis] - nodestart[axis]; d2 = nodebigmaxs[axis] - nodeend[axis]; if (d1 < 0) { if (d2 < 0) continue; f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestart); } else if (d2 < 0) { f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodeend); }
+ axis = 1; d1 = nodestart[axis] - nodebigmins[axis]; d2 = nodeend[axis] - nodebigmins[axis]; if (d1 < 0) { if (d2 < 0) continue; f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestart); } else if (d2 < 0) { f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodeend); } d1 = nodebigmaxs[axis] - nodestart[axis]; d2 = nodebigmaxs[axis] - nodeend[axis]; if (d1 < 0) { if (d2 < 0) continue; f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestart); } else if (d2 < 0) { f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodeend); }
+ axis = 2; d1 = nodestart[axis] - nodebigmins[axis]; d2 = nodeend[axis] - nodebigmins[axis]; if (d1 < 0) { if (d2 < 0) continue; f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestart); } else if (d2 < 0) { f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodeend); } d1 = nodebigmaxs[axis] - nodestart[axis]; d2 = nodebigmaxs[axis] - nodeend[axis]; if (d1 < 0) { if (d2 < 0) continue; f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodestart); } else if (d2 < 0) { f = d1 / (d1 - d2); VectorLerp(nodestart, f, nodeend, nodeend); }
+ // some of the line intersected the enlarged node box
+ // calculate sweep bounds for this node
+ sweepnodemins[0] = min(nodestart[0], nodeend[0]) + mins[0]; sweepnodemins[1] = min(nodestart[1], nodeend[1]) + mins[1]; sweepnodemins[2] = min(nodestart[2], nodeend[2]) + mins[2]; sweepnodemaxs[0] = max(nodestart[0], nodeend[0]) + maxs[0]; sweepnodemaxs[1] = max(nodestart[1], nodeend[1]) + maxs[1]; sweepnodemaxs[2] = max(nodestart[2], nodeend[2]) + maxs[2];
for (axis = 0;axis < BIH_MAXUNORDEREDCHILDREN && node->children[axis] >= 0;axis++)
{
- leaf = model->collision_bih.leafs + node->children[axis];
-#if 1
- if (!BoxesOverlap(segmentmins, segmentmaxs, leaf->mins, leaf->maxs))
+ leaf = bih->leafs + node->children[axis];
+ if (!BoxesOverlap(sweepnodemins, sweepnodemaxs, leaf->mins, leaf->maxs))
continue;
-#endif
switch(leaf->type)
{
case BIH_BRUSH:
break;
}
}
- return;
- }
- axis = node->type - BIH_SPLITX;
-#if 1
- if (!BoxesOverlap(segmentmins, segmentmaxs, node->mins, node->maxs))
- return;
-#endif
-#if 0
- Mod_CollisionBIH_TraceBrush_RecursiveBIHNode(trace, model, node->front, thisbrush_start, thisbrush_end, segmentmins, segmentmaxs);
- nodenum = node->back;
- continue;
-#endif
- if (segmentmins[axis] <= node->backmax)
- {
- if (segmentmaxs[axis] >= node->frontmin)
- Mod_CollisionBIH_TraceBrush_RecursiveBIHNode(trace, model, node->front, thisbrush_start, thisbrush_end, segmentmins, segmentmaxs);
- nodenum = node->back;
}
- else if (segmentmaxs[axis] >= node->frontmin)
- nodenum = node->front;
- else
- return; // trace falls between children
}
}
-void Mod_CollisionBIH_TracePoint(dp_model_t *model, const frameblend_t *frameblend, const skeleton_t *skeleton, trace_t *trace, const vec3_t start, int hitsupercontentsmask)
-{
- memset(trace, 0, sizeof(*trace));
- trace->fraction = 1;
- trace->realfraction = 1;
- trace->hitsupercontentsmask = hitsupercontentsmask;
- Mod_CollisionBIH_TracePoint_RecursiveBIHNode(trace, model, model->collision_bih.rootnode, start);
-}
-
-void Mod_CollisionBIH_TraceLine(dp_model_t *model, const frameblend_t *frameblend, const skeleton_t *skeleton, trace_t *trace, const vec3_t start, const vec3_t end, int hitsupercontentsmask)
-{
- if (VectorCompare(start, end))
- {
- Mod_CollisionBIH_TracePoint(model, frameblend, skeleton, trace, start, hitsupercontentsmask);
- return;
- }
-
- memset(trace, 0, sizeof(*trace));
- trace->fraction = 1;
- trace->realfraction = 1;
- trace->hitsupercontentsmask = hitsupercontentsmask;
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace, model, &model->collision_bih, model->collision_bih.rootnode, start, end, start, end);
-}
-
void Mod_CollisionBIH_TraceBox(dp_model_t *model, const frameblend_t *frameblend, const skeleton_t *skeleton, trace_t *trace, const vec3_t start, const vec3_t boxmins, const vec3_t boxmaxs, const vec3_t end, int hitsupercontentsmask)
{
- float segmentmins[3], segmentmaxs[3];
colboxbrushf_t thisbrush_start, thisbrush_end;
vec3_t boxstartmins, boxstartmaxs, boxendmins, boxendmaxs;
- if (mod_q3bsp_optimizedtraceline.integer && VectorCompare(boxmins, boxmaxs))
- {
- vec3_t shiftstart, shiftend;
- VectorAdd(start, boxmins, shiftstart);
- VectorAdd(end, boxmins, shiftend);
- if (VectorCompare(start, end))
- Mod_CollisionBIH_TracePoint(model, frameblend, skeleton, trace, shiftstart, hitsupercontentsmask);
- else
- Mod_CollisionBIH_TraceLine(model, frameblend, skeleton, trace, shiftstart, shiftend, hitsupercontentsmask);
- return;
- }
-
// box trace, performed as brush trace
- memset(trace, 0, sizeof(*trace));
- trace->fraction = 1;
- trace->realfraction = 1;
- trace->hitsupercontentsmask = hitsupercontentsmask;
- segmentmins[0] = min(start[0], end[0]) + boxmins[0] - 1;
- segmentmins[1] = min(start[1], end[1]) + boxmins[1] - 1;
- segmentmins[2] = min(start[2], end[2]) + boxmins[2] - 1;
- segmentmaxs[0] = max(start[0], end[0]) + boxmaxs[0] + 1;
- segmentmaxs[1] = max(start[1], end[1]) + boxmaxs[1] + 1;
- segmentmaxs[2] = max(start[2], end[2]) + boxmaxs[2] + 1;
VectorAdd(start, boxmins, boxstartmins);
VectorAdd(start, boxmaxs, boxstartmaxs);
VectorAdd(end, boxmins, boxendmins);
VectorAdd(end, boxmaxs, boxendmaxs);
Collision_BrushForBox(&thisbrush_start, boxstartmins, boxstartmaxs, 0, 0, NULL);
Collision_BrushForBox(&thisbrush_end, boxendmins, boxendmaxs, 0, 0, NULL);
- Mod_CollisionBIH_TraceBrush_RecursiveBIHNode(trace, model, model->collision_bih.rootnode, &thisbrush_start.brush, &thisbrush_end.brush, segmentmins, segmentmaxs);
+ Mod_CollisionBIH_TraceBrush(model, frameblend, skeleton, trace, &thisbrush_start.brush, &thisbrush_end.brush, hitsupercontentsmask);
}
-void Mod_CollisionBIH_TraceBrush(dp_model_t *model, const frameblend_t *frameblend, const skeleton_t *skeleton, trace_t *trace, colbrushf_t *start, colbrushf_t *end, int hitsupercontentsmask)
-{
- float segmentmins[3], segmentmaxs[3];
-
- if (mod_q3bsp_optimizedtraceline.integer && VectorCompare(start->mins, start->maxs) && VectorCompare(end->mins, end->maxs))
- {
- if (VectorCompare(start->mins, end->mins))
- Mod_CollisionBIH_TracePoint(model, frameblend, skeleton, trace, start->mins, hitsupercontentsmask);
- else
- Mod_CollisionBIH_TraceLine(model, frameblend, skeleton, trace, start->mins, end->mins, hitsupercontentsmask);
- return;
- }
-
- // box trace, performed as brush trace
- memset(trace, 0, sizeof(*trace));
- trace->fraction = 1;
- trace->realfraction = 1;
- trace->hitsupercontentsmask = hitsupercontentsmask;
- segmentmins[0] = min(start->mins[0], end->mins[0]);
- segmentmins[1] = min(start->mins[1], end->mins[1]);
- segmentmins[2] = min(start->mins[2], end->mins[2]);
- segmentmaxs[0] = max(start->maxs[0], end->maxs[0]);
- segmentmaxs[1] = max(start->maxs[1], end->maxs[1]);
- segmentmaxs[2] = max(start->maxs[2], end->maxs[2]);
- Mod_CollisionBIH_TraceBrush_RecursiveBIHNode(trace, model, model->collision_bih.rootnode, start, end, segmentmins, segmentmaxs);
-}
int Mod_CollisionBIH_PointSuperContents(struct model_s *model, int frame, const vec3_t point)
{
trace->realfraction = 1;
trace->hitsupercontentsmask = hitsupercontentsmask;
#if 0
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace, model, model->collision_bih.rootnode, start, end, start, end);
+ Mod_CollisionBIH_TraceLine(model, frameblend, skeleton, trace, start, end, hitsupercontentsmask);
hitsupercontents = trace->hitsupercontents;
memset(trace, 0, sizeof(*trace));
trace->fraction = 1;
trace.fraction = 1;
trace.realfraction = 1;
trace.hitsupercontentsmask = 0;
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(&trace, model, model->collision_bih.rootnode, start, end, start, end);
+ Mod_CollisionBIH_TraceLine(model, frameblend, skeleton, trace, start, end, hitsupercontentsmask);
return trace.hitsupercontents;
#else
return 0;
trace->realfraction = 1;
trace->hitsupercontentsmask = hitsupercontentsmask;
if (mod_collision_bih.integer)
- Mod_CollisionBIH_TracePoint_RecursiveBIHNode(trace, model, model->collision_bih.rootnode, start);
+ Mod_CollisionBIH_TracePoint(model, frameblend, skeleton, trace, start, hitsupercontentsmask);
else if (model->brush.submodel)
{
for (i = 0, brush = model->brush.data_brushes + model->firstmodelbrush;i < model->nummodelbrushes;i++, brush++)
segmentmaxs[1] = max(start[1], end[1]) + 1;
segmentmaxs[2] = max(start[2], end[2]) + 1;
if (mod_collision_bih.integer)
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace, model, &model->collision_bih, model->collision_bih.rootnode, start, end, start, end);
+ Mod_CollisionBIH_TraceLine(model, frameblend, skeleton, trace, start, end, hitsupercontentsmask);
else if (model->brush.submodel)
{
for (i = 0, brush = model->brush.data_brushes + model->firstmodelbrush;i < model->nummodelbrushes;i++, brush++)
Mod_Q3BSP_TraceLine_RecursiveBSPNode(trace, model, model->brush.data_nodes, start, end, 0, 1, start, end, ++markframe, segmentmins, segmentmaxs);
}
-static void Mod_Q3BSP_TraceBox(dp_model_t *model, const frameblend_t *frameblend, const skeleton_t *skeleton, trace_t *trace, const vec3_t start, const vec3_t boxmins, const vec3_t boxmaxs, const vec3_t end, int hitsupercontentsmask)
-{
- int i;
- float segmentmins[3], segmentmaxs[3];
- msurface_t *surface;
- q3mbrush_t *brush;
- colboxbrushf_t thisbrush_start, thisbrush_end;
- vec3_t boxstartmins, boxstartmaxs, boxendmins, boxendmaxs;
-
- if (mod_q3bsp_optimizedtraceline.integer && VectorCompare(boxmins, boxmaxs))
- {
- vec3_t shiftstart, shiftend;
- VectorAdd(start, boxmins, shiftstart);
- VectorAdd(end, boxmins, shiftend);
- if (VectorCompare(start, end))
- Mod_Q3BSP_TracePoint(model, frameblend, skeleton, trace, shiftstart, hitsupercontentsmask);
- else
- Mod_Q3BSP_TraceLine(model, frameblend, skeleton, trace, shiftstart, shiftend, hitsupercontentsmask);
- return;
- }
-
- // box trace, performed as brush trace
- memset(trace, 0, sizeof(*trace));
- trace->fraction = 1;
- trace->realfraction = 1;
- trace->hitsupercontentsmask = hitsupercontentsmask;
- segmentmins[0] = min(start[0], end[0]) + boxmins[0] - 1;
- segmentmins[1] = min(start[1], end[1]) + boxmins[1] - 1;
- segmentmins[2] = min(start[2], end[2]) + boxmins[2] - 1;
- segmentmaxs[0] = max(start[0], end[0]) + boxmaxs[0] + 1;
- segmentmaxs[1] = max(start[1], end[1]) + boxmaxs[1] + 1;
- segmentmaxs[2] = max(start[2], end[2]) + boxmaxs[2] + 1;
- VectorAdd(start, boxmins, boxstartmins);
- VectorAdd(start, boxmaxs, boxstartmaxs);
- VectorAdd(end, boxmins, boxendmins);
- VectorAdd(end, boxmaxs, boxendmaxs);
- Collision_BrushForBox(&thisbrush_start, boxstartmins, boxstartmaxs, 0, 0, NULL);
- Collision_BrushForBox(&thisbrush_end, boxendmins, boxendmaxs, 0, 0, NULL);
- if (mod_collision_bih.integer)
- Mod_CollisionBIH_TraceBrush_RecursiveBIHNode(trace, model, model->collision_bih.rootnode, &thisbrush_start.brush, &thisbrush_end.brush, segmentmins, segmentmaxs);
- else if (model->brush.submodel)
- {
- for (i = 0, brush = model->brush.data_brushes + model->firstmodelbrush;i < model->nummodelbrushes;i++, brush++)
- if (brush->colbrushf && BoxesOverlap(segmentmins, segmentmaxs, brush->colbrushf->mins, brush->colbrushf->maxs))
- Collision_TraceBrushBrushFloat(trace, &thisbrush_start.brush, &thisbrush_end.brush, brush->colbrushf, brush->colbrushf);
- if (mod_q3bsp_curves_collisions.integer)
- for (i = 0, surface = model->data_surfaces + model->firstmodelsurface;i < model->nummodelsurfaces;i++, surface++)
- if (surface->num_collisiontriangles && BoxesOverlap(segmentmins, segmentmaxs, surface->mins, surface->maxs))
- Collision_TraceBrushTriangleMeshFloat(trace, &thisbrush_start.brush, &thisbrush_end.brush, surface->num_collisiontriangles, surface->deprecatedq3data_collisionelement3i, surface->deprecatedq3data_collisionvertex3f, surface->deprecatedq3num_collisionbboxstride, surface->deprecatedq3data_collisionbbox6f, surface->texture->supercontents, surface->texture->surfaceflags, surface->texture, segmentmins, segmentmaxs);
- }
- else
- Mod_Q3BSP_TraceBrush_RecursiveBSPNode(trace, model, model->brush.data_nodes, &thisbrush_start.brush, &thisbrush_end.brush, ++markframe, segmentmins, segmentmaxs);
-}
-
void Mod_Q3BSP_TraceBrush(dp_model_t *model, const frameblend_t *frameblend, const skeleton_t *skeleton, trace_t *trace, colbrushf_t *start, colbrushf_t *end, int hitsupercontentsmask)
{
float segmentmins[3], segmentmaxs[3];
segmentmaxs[1] = max(start->maxs[1], end->maxs[1]);
segmentmaxs[2] = max(start->maxs[2], end->maxs[2]);
if (mod_collision_bih.integer)
- Mod_CollisionBIH_TraceBrush_RecursiveBIHNode(trace, model, model->collision_bih.rootnode, start, end, segmentmins, segmentmaxs);
+ Mod_CollisionBIH_TraceBrush(model, frameblend, skeleton, trace, start, end, hitsupercontentsmask);
else if (model->brush.submodel)
{
for (i = 0, brush = model->brush.data_brushes + model->firstmodelbrush;i < model->nummodelbrushes;i++, brush++)
Mod_Q3BSP_TraceBrush_RecursiveBSPNode(trace, model, model->brush.data_nodes, start, end, ++markframe, segmentmins, segmentmaxs);
}
+static void Mod_Q3BSP_TraceBox(dp_model_t *model, const frameblend_t *frameblend, const skeleton_t *skeleton, trace_t *trace, const vec3_t start, const vec3_t boxmins, const vec3_t boxmaxs, const vec3_t end, int hitsupercontentsmask)
+{
+ colboxbrushf_t thisbrush_start, thisbrush_end;
+ vec3_t boxstartmins, boxstartmaxs, boxendmins, boxendmaxs;
+
+ // box trace, performed as brush trace
+ VectorAdd(start, boxmins, boxstartmins);
+ VectorAdd(start, boxmaxs, boxstartmaxs);
+ VectorAdd(end, boxmins, boxendmins);
+ VectorAdd(end, boxmaxs, boxendmaxs);
+ Collision_BrushForBox(&thisbrush_start, boxstartmins, boxstartmaxs, 0, 0, NULL);
+ Collision_BrushForBox(&thisbrush_end, boxendmins, boxendmaxs, 0, 0, NULL);
+ Mod_Q3BSP_TraceBrush(model, frameblend, skeleton, trace, &thisbrush_start.brush, &thisbrush_end.brush, hitsupercontentsmask);
+}
+
static int Mod_Q3BSP_PointSuperContents(struct model_s *model, int frame, const vec3_t point)
{
int i;
void Mod_CollisionBIH_TraceLineAgainstSurfaces(dp_model_t *model, const frameblend_t *frameblend, const skeleton_t *skeleton, trace_t *trace, const vec3_t start, const vec3_t end, int hitsupercontentsmask)
{
- memset(trace, 0, sizeof(*trace));
- trace->fraction = 1;
- trace->realfraction = 1;
- trace->hitsupercontentsmask = hitsupercontentsmask;
- Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace, model, &model->render_bih, model->render_bih.rootnode, start, end, start, end);
+ Mod_CollisionBIH_TraceLineShared(model, frameblend, skeleton, trace, start, end, hitsupercontentsmask, &model->render_bih);
}