MY(velocityjitter) = '250.0 250.0 250.0';
MY(velocitymultiplier) = 20;
}
+// impact smoke
+SUB(arc_lightning) {
+ MY(alpha_min) = 40;
+ MY(alpha_max) = 40;
+ MY(alpha_fade) = 350;
+ MY(color_min) = "0x80C0FF";
+ MY(color_max) = "0x80C0FF";
+ MY(countabsolute) = 1;
+ MY(sizeincrease) = 400;
+ MY(size_min) = 4;
+ MY(size_max) = 4;
+ MY(tex_min) = 38;
+ MY(tex_max) = 38;
+ MY(type) = "smoke";
+ MY(velocitymultiplier) = 100;
+}
DEF(arc_beam);
// sparks on beam