REGISTER_NET_LINKED(ENT_CLIENT_STATS)
-const int Stats_groups_minor = 24;
-const int Stats_groups_major = 11; // ceil(Stats_MAX / Stats_groups_minor)
+const int Stats_groups_minor = 12;
+const int Stats_groups_major = 22; // ceil(Stats_MAX / Stats_groups_minor)
#define G_MAJOR(id) (floor((id) / Stats_groups_minor))
#define G_MINOR(id) ((id) % Stats_groups_minor)
{
TC(entity, this);
WriteHeader(MSG_ENTITY, ENT_CLIENT_STATS);
- TC(PlayerState, this.owner);
+ TC(entity, this.owner);
Stats_Write(this);
return true;
}