--- /dev/null
+DESCRIPTION OF PROBLEM:
+=======================
+
+The sample map contains a wedge brush. The tip (the sharp edge) of the wedge
+is chopped off by 2 planes, leaving very narrow windings. Each of these 2
+narrow windings is less than 0.1 units tall. However, the wedge has height
+exactly equal to 1/8 unit at the point where it is chopped. Therefore,
+the two narrow sides caused by the chops are expected to be degenerate and the
+top face of the wedge is expected to be unaffected. This should leave a
+"hole" in the narrow part of the wedge.
+
+The hole isn't desirable but it's expected based on the logic in the code.
+Still, if there is a hole in the brush, I consider this regression test to
+be broken.
--- /dev/null
+// entity 0
+{
+"classname" "worldspawn"
+// brush 0
+{
+( 7 0 0 ) ( 7 0 1 ) ( 7 64 1 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
+( 7 0 0 ) ( 7 64 0 ) ( -1 64 0 ) radiant_regression_tests/blue 0 0 0 0.500000 0.500000 0 0 0
+( 7 0 1 ) ( 7 0 0 ) ( -1 0 0 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
+( -1 64 0 ) ( 7 64 0 ) ( 7 64 1 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
+( 7 0 1 ) ( -1 0 0 ) ( -1 64 0 ) radiant_regression_tests/blue 0 0 0 0.500000 0.500000 0 0 0
+( -1 0 2 ) ( 0 0 0 ) ( 0 64 0 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
+( 1 0 2 ) ( -7 0 -13 ) ( -7 64 -13 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
+}
+}
--- /dev/null
+DESCRIPTION OF PROBLEM:
+=======================
+
+The sample map contains a wedge brush. The tip (the sharp edge) of the wedge
+is chopped off by the YZ plane (side 5, or the last side, of the brush).
+The height of the wedge where it is chopped is about 0.9. This makes it
+barely smaller than DEGENERATE_EPSILON. So the face resulting from the chop
+is probably degenerate, and that winding will be removed. I'm now wondering
+what happens to the rest of the brush. 0.9 rounded to the nearest 1/8 unit
+is 1/8, so the top face of the brush should get a slight raise, making the
+"hole" even bigger. The sides will have degenerate edges near the chop, so
+they will become triangles, creating open slivers in the sides.
+
+Although this behavior is a tad nasty, it is expected based on the way the
+code is written. I want to make sure nothing really nasty happens.
+
+I consider this regression test to be broken if there is a "hole" in the brush,
+and I consider this test to be very broken if something more drastic happens.
--- /dev/null
+// entity 0
+{
+"classname" "worldspawn"
+// brush 0
+{
+( 10 0 0 ) ( 10 0 1 ) ( 10 64 1 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
+( 10 0 0 ) ( 10 64 0 ) ( -1 64 0 ) radiant_regression_tests/blue 0 0 0 0.500000 0.500000 0 0 0
+( 10 0 1 ) ( 10 0 0 ) ( -1 0 0 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
+( -1 64 0 ) ( 10 64 0 ) ( 10 64 1 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
+( 10 0 1 ) ( -1 0 0 ) ( -1 64 0 ) radiant_regression_tests/blue 0 0 0 0.500000 0.500000 0 0 0
+( 0 0 1 ) ( 0 0 0 ) ( 0 64 0 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
+}
+}