if(trace_dphitq3surfaceflags & Q3SURFACEFLAG_METALSTEPS)\r
{\r
GlobalSound(globalsound_metalfall, CHAN_PLAYER, VOICETYPE_PLAYERSOUND, bound(0, VOL_BASE * (1 - playersize_micro(self)), 1));\r
- pointparticles(particleeffectnum("ground_metal"), self.origin, '0 0 0', 1);\r
+ pointparticles(particleeffectnum("ground_metal"), self.origin, '0 0 0', self.scale);\r
}\r
else\r
{\r
GlobalSound(globalsound_fall, CHAN_PLAYER, VOICETYPE_PLAYERSOUND, bound(0, VOL_BASE * (1 - playersize_micro(self)), 1));\r
- pointparticles(particleeffectnum("ground_dirt"), self.origin, '0 0 0', 1);\r
+ pointparticles(particleeffectnum("ground_dirt"), self.origin, '0 0 0', self.scale);\r
}\r
sound(self, CHAN_AUTO, "misc/macro_hitground.wav", bound(0, VOL_BASE * playersize_macro(self), 1), ATTN_NORM);\r
}\r