gdk_window_set_cursor( gtk_widget_get_window( widget ), NULL );
}
-void Sys_GetCursorPos( ui::Window window, int *x, int *y ){
+void Sys_GetCursorPos( ui::Widget widget, int *x, int *y ){
gdk_display_get_pointer( gdk_display_get_default(), 0, x, y, 0 );
}
-void Sys_SetCursorPos( ui::Window window, int x, int y ){
+void Sys_SetCursorPos( ui::Widget widget, int x, int y ){
GdkScreen *screen;
gdk_display_get_pointer( gdk_display_get_default(), &screen, 0, 0, 0 );
gdk_display_warp_pointer( gdk_display_get_default(), screen, x, y );
return FALSE;
}
-gboolean FreezePointer::motion_delta(ui::Window widget, GdkEventMotion *event, FreezePointer *self)
+gboolean FreezePointer::motion_delta(ui::Widget widget, GdkEventMotion *event, FreezePointer *self)
{
int current_x, current_y;
Sys_GetCursorPos( widget, ¤t_x, ¤t_y );
int dx = current_x - self->last_x;
int dy = current_y - self->last_y;
- int ddx = current_x - self->recorded_x;
- int ddy = current_y - self->recorded_y;
self->last_x = current_x;
self->last_y = current_y;
if ( dx != 0 || dy != 0 ) {
//globalOutputStream() << "motion x: " << dx << ", y: " << dy << "\n";
+ int ddx = current_x - self->recorded_x;
+ int ddy = current_y - self->recorded_y;
if (ddx < -32 || ddx > 32 || ddy < -32 || ddy > 32) {
Sys_SetCursorPos( widget, self->recorded_x, self->recorded_y );
self->last_x = self->recorded_x;
return FALSE;
}
-void FreezePointer::freeze_pointer(ui::Window window, FreezePointer::MotionDeltaFunction function, void *data)
+void FreezePointer::freeze_pointer(ui::Widget widget, FreezePointer::MotionDeltaFunction function, void *data)
{
ASSERT_MESSAGE( m_function == 0, "can't freeze pointer" );
GdkCursor* cursor = create_blank_cursor();
//GdkGrabStatus status =
- gdk_pointer_grab( gtk_widget_get_window(window), TRUE, mask, 0, cursor, GDK_CURRENT_TIME );
+ gdk_pointer_grab( gtk_widget_get_window( widget ), TRUE, mask, 0, cursor, GDK_CURRENT_TIME );
gdk_cursor_unref( cursor );
- Sys_GetCursorPos( window, &recorded_x, &recorded_y );
+ Sys_GetCursorPos( widget, &recorded_x, &recorded_y );
- Sys_SetCursorPos( window, recorded_x, recorded_y );
+ Sys_SetCursorPos( widget, recorded_x, recorded_y );
last_x = recorded_x;
last_y = recorded_y;
m_function = function;
m_data = data;
- handle_motion = window.connect( "motion_notify_event", G_CALLBACK( motion_delta ), this );
+ handle_motion = widget.connect( "motion_notify_event", G_CALLBACK( motion_delta ), this );
}
-void FreezePointer::unfreeze_pointer(ui::Window window)
+void FreezePointer::unfreeze_pointer(ui::Widget widget)
{
- g_signal_handler_disconnect( G_OBJECT( window ), handle_motion );
+ g_signal_handler_disconnect( G_OBJECT( widget ), handle_motion );
m_function = 0;
m_data = 0;
- Sys_SetCursorPos( window, recorded_x, recorded_y );
+ Sys_SetCursorPos( widget, recorded_x, recorded_y );
gdk_pointer_ungrab( GDK_CURRENT_TIME );
}
void set_cursor( ui::Widget widget, GdkCursorType cursor_type );
void blank_cursor( ui::Widget widget );
void default_cursor( ui::Widget widget );
-void Sys_GetCursorPos( ui::Window window, int *x, int *y );
-void Sys_SetCursorPos( ui::Window window, int x, int y );
+void Sys_GetCursorPos( ui::Widget widget, int *x, int *y );
+void Sys_SetCursorPos( ui::Widget widget, int x, int y );
class DeferredMotion
{
public:
FreezePointer() : handle_motion( 0 ), m_function( 0 ), m_data( 0 ){
}
-static gboolean motion_delta( ui::Window widget, GdkEventMotion *event, FreezePointer* self );
+static gboolean motion_delta( ui::Widget widget, GdkEventMotion *event, FreezePointer* self );
-void freeze_pointer( ui::Window window, MotionDeltaFunction function, void* data );
+void freeze_pointer( ui::Widget widget, MotionDeltaFunction function, void* data );
-void unfreeze_pointer( ui::Window window );
+void unfreeze_pointer( ui::Widget widget );
};
#endif
CamWnd_Update( camwnd );
CameraMovedNotify();
- Sys_SetCursorPos( m_parent, m_PositionDragCursorX, m_PositionDragCursorY );
+ Sys_SetCursorPos( m_gl_widget, m_PositionDragCursorX, m_PositionDragCursorY );
}
}
#endif
gtk_window_set_focus( m_parent, m_gl_widget );
m_freemove_handle_focusout = m_gl_widget.connect( "focus_out_event", G_CALLBACK( camwindow_freemove_focusout ), this );
- m_freezePointer.freeze_pointer( m_parent, Camera_motionDelta, &m_Camera );
+ m_freezePointer.freeze_pointer( m_gl_widget, Camera_motionDelta, &m_Camera );
CamWnd_Update( *this );
}
CamWnd_Remove_Handlers_FreeMove( *this );
CamWnd_Add_Handlers_Move( *this );
- m_freezePointer.unfreeze_pointer( m_parent );
+ m_freezePointer.unfreeze_pointer( m_gl_widget );
g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_freemove_handle_focusout );
CamWnd_Update( *this );