gamemode = GAME_HIPNOTIC;
else if (strstr(name, "rogue"))
gamemode = GAME_ROGUE;
+ else if (strstr(name, "goodvsbad2"))
+ gamemode = GAME_GOODVSBAD2;
+ else if (strstr(name, "teu"))
+ gamemode = GAME_TEU;
else
gamemode = GAME_NORMAL;
gamemode = GAME_ROGUE;
else if (COM_CheckParm ("-quake"))
gamemode = GAME_NORMAL;
+ else if (COM_CheckParm ("-goodvsbad2"))
+ gamemode = GAME_GOODVSBAD2;
+ else if (COM_CheckParm ("-teu"))
+ gamemode = GAME_TEU;
switch(gamemode)
{
gamename = "Transfusion";
gamedirname = "transfusion";
break;
+ case GAME_GOODVSBAD2:
+ gamename = "GoodVs.Bad2";
+ gamedirname = "rts";
+ break;
+ case GAME_TEU:
+ gamename = "TheEvilUnleashed";
+ gamedirname = "teu";
+ break;
default:
Sys_Error("COM_InitGameType: unknown gamemode %i\n", gamemode);
break;