QUICKMENU_SMENU(CTX(_("QMCMD^Settings")))
QUICKMENU_SMENU(CTX(_("QMCMD^View/HUD settings")))
QUICKMENU_ENTRY(CTX(_("QMCMD^1st/3rd person view")), "toggle chase_active")
- QUICKMENU_ENTRY(CTX(_("QMCMD^Force player models on/off")), "toggle cl_forceplayermodels")
- QUICKMENU_ENTRY(CTX(_("QMCMD^Player names on/off")), "toggle hud_shownames")
+ QUICKMENU_ENTRY(CTX(_("QMCMD^Player models like mine on/off")), "toggle cl_forceplayermodels")
+ QUICKMENU_ENTRY(CTX(_("QMCMD^Names above players on/off")), "toggle hud_shownames")
QUICKMENU_ENTRY(CTX(_("QMCMD^Crosshair per weapon on/off")), "toggle crosshair_per_weapon")
- QUICKMENU_ENTRY(CTX(_("QMCMD^Show fps on/off")), "toggle hud_panel_engineinfo")
+ QUICKMENU_ENTRY(CTX(_("QMCMD^FPS on/off")), "toggle hud_panel_engineinfo")
+ QUICKMENU_ENTRY(CTX(_("QMCMD^Net graph on/off")), "toggle shownetgraph")
QUICKMENU_SMENU(CTX(_("QMCMD^View/HUD settings")))
QUICKMENU_SMENU(CTX(_("QMCMD^Sound settings")))
QUICKMENU_SMENU(CTX(_("QMCMD^Call a vote")))
QUICKMENU_ENTRY(CTX(_("QMCMD^Restart the map")), "vcall restart")
- QUICKMENU_ENTRY(CTX(_("QMCMD^Endmatch")), "vcall endmatch")
- QUICKMENU_ENTRY(CTX(_("QMCMD^Reduce matchtime")), "vcall reducematchtime")
- QUICKMENU_ENTRY(CTX(_("QMCMD^Extend matchtime")), "vcall extendmatchtime")
- QUICKMENU_ENTRY(CTX(_("QMCMD^Shuffle")), "vcall shuffleteams")
- QUICKMENU_ENTRY(CTX(_("QMCMD^Cointoss")), "vcall cointoss")
-
- QUICKMENU_SMENU(CTX(_("QMCMD^Vote a map")))
- QUICKMENU_ENTRY(CTX(_("QMCMD^List server maps")), "lsmaps")
- QUICKMENU_SMENU(CTX(_("QMCMD^Vote a map")))
+ QUICKMENU_ENTRY(CTX(_("QMCMD^End match")), "vcall endmatch")
+ QUICKMENU_ENTRY(CTX(_("QMCMD^Reduce match time")), "vcall reducematchtime")
+ QUICKMENU_ENTRY(CTX(_("QMCMD^Extend match time")), "vcall extendmatchtime")
+ QUICKMENU_ENTRY(CTX(_("QMCMD^Shuffle teams")), "vcall shuffleteams")
QUICKMENU_SMENU(CTX(_("QMCMD^Call a vote")))
}
#undef QUICKMENU_SMENU