\r
- +0.8: Make Grabber icon on HUD be red yellow or green based on accuracy\r
\r
-- 0.8: Use new grabber model, I likely know which\r
+- +0.8: Use new grabber model, I likely know which\r
\r
- 0.8: Do something with killing spree messages, to make them more obvious and possibly rename them\r
\r
- 0.8: Make a real NPC entity, instead of using misc_gamemodel with triggers\r
\r
-- 0.8: Improve most dialogues in tutorial map again\r
+- +0.8: Improve most dialogues in tutorial map again\r
\r
- +0.8: Add a feature to the HUD to show your air level when underwater\r
\r
\r
- 0.8: Make a balancing settings menu\r
\r
-- 0.7: Skill based damage for bots.\r
+- 0.7 | 0.8: Skill based damage for bots.\r
\r
-- 0.8: Sort the credits better\r
+- +0.8: Sort the credits better, before 1.0\r
\r
- 0.8: Vore roles mutator, or gametype\r
\r
\r
- 0.7 | 0.8: Lower glow color on weapon when shooting and reloading?\r
\r
-- 0.8 BUG: Fix remaining divisions by zero, look for backtrace in the console\r
+- 0.8 | 0.9 BUG: Fix remaining divisions by zero, look for backtrace in the console\r
\r
-- 0.8: Change g_vore_reversescoring to support pred, pred & prey, and prey only scoring\r
+- 0.8: Change g_vore_reversescoring to support pred, pred & prey, and prey only scoring (might work with my vore roles idea)\r
\r
- 0.7 | 0.8: bot_nomove cvar, and add it in Xonotic too\r
\r
\r
- +0.8: Fix flying spectators not going through teleporters and warpzones. Very hard, since they're FLY_WORLDONLY and can't touch triggers\r
\r
-- 0.7: Enable r_shadows in some way?\r
+- 0.7 | 0.8: Enable r_shadows in some way?\r
\r
-- 0.7: HUD icon when stunned.\r
+- 0.7 | 0.8: HUD icon when stunned.\r
\r
- 0.7 | 0.8: Better portrait images.\r
\r
- 0.7 BUG: Default player model is broken?\r
\r
-- 0.7: Is the proper blue color used in team games, with the new colormap?\r
+- 0.7 | 0.8: Is the proper blue color used in team games, with the new colormap?\r
\r
- 0.7 | 0.8: Use R_SetProperty instead of R_SetView\r
\r
\r
- 0.7 | 0.8: Do the Desertfactory textures have metal footsteps where they need to?\r
\r
-- 0.7 | 0.8: Port a few other maps I had in mind from Nexuiz.\r
+- 0.8: Port a few other maps I had in mind from Nexuiz.\r
\r
- 0.7: New waypoints.cache for all maps!\r
\r
\r
- 0.8: Make player fatness depend on frags, using a trick I heard about with shaders\r
\r
-- 0.7: Make sure all effects work for spectators too (such as the macro earthquake effect)\r
-\r
- 0.7 | 0.8: The stomach gurgle sound duration does not match the pitch properly\r
\r
-- 0.7 | 0.8 BUG: Names still show for waten players.\r
+- 0.7 | 0.8 BUG: Names still show for eaten players.\r
\r
- 0.7 | 0.8 BUG: Display digits still disappear after changing maps (but never on the first map)
\ No newline at end of file