set g_random_items_replace_item_speed "random" "Classnames to replace speed with."
set g_random_items_health_probability 1 "Probability of random health items spawning in the map."
set g_random_items_armor_probability 1 "Probability of random armor items spawning in the map."
-set g_random_items_resource_probability 1 "Probability of random ammo items spawning in the map."
+set g_random_items_resource_probability 1 "Probability of random resource items spawning in the map."
set g_random_items_weapon_probability 1 "Probability of random weapons spawning in the map."
set g_random_items_powerup_probability 0.15 "Probability of random powerups spawning in the map."
set g_random_items_health_small_probability 10 "Probability of random small health spawning in the map."
set g_random_items_overkill_weapon_rpc_probability 0.5 "Probability of random RPC spawning in the map during overkill."
set g_random_loot 0 "Whether to enable random loot."
set g_random_loot_min 0 "Minimum amount of loot items."
-set g_random_loot_max 4 "Minimum amount of loot items."
-set g_random_loot_time 10 "Amount of time the loot will stay."
+set g_random_loot_max 4 "Maximum amount of loot items."
+set g_random_loot_time 10 "Amount of time the loot will stay in seconds."
set g_random_loot_spread 200 "How far can loot be thrown."
set g_random_loot_health_probability 1 "Probability of random health items spawning as loot."
set g_random_loot_armor_probability 1 "Probability of random armor items spawning as loot."