exec defaultXonotic.cfg
set g_weaponreplace_laser ""
-set g_weaponreplace_shotgun "uzi"
-set g_weaponreplace_uzi "shotgun"
+set g_weaponreplace_shotgun ""
+set g_weaponreplace_uzi ""
set g_weaponreplace_grenadelauncher ""
set g_weaponreplace_electro ""
set g_weaponreplace_crylink ""
set g_weaponreplace_rocketlauncher ""
set g_weaponreplace_porto ""
set g_weaponreplace_minstanex ""
-set g_weaponreplace_hook 0
-set g_weaponreplace_hlac 0
-set g_weaponreplace_campingrifle 0
+set g_weaponreplace_hook ""
+set g_weaponreplace_hlac ""
+set g_weaponreplace_campingrifle ""
set g_weaponreplace_tuba ""
-set g_weaponreplace_fireball 0
-set g_weaponreplace_seeker 0
+set g_weaponreplace_fireball ""
+set g_weaponreplace_seeker ""
set sv_q3acompat_machineshotgunswap 0
// other options
set g_respawn_ghosts_maxtime 6 "maximum amount of time a respawn ghost can last, minimum time is half this value. 0 disables and ghosts fade when the body would"
// fragmessage: This allows extra information to be displayed with the frag centerprints.
-set sv_fragmessage_information_ping 0 "Enable ping display information, 0 = Never display; 1 = Always display (If the player is a bot, it will say bot instead of the ping.)"
+set sv_fragmessage_information_ping 1 "Enable ping display information, 0 = Never display; 1 = Always display (If the player is a bot, it will say bot instead of the ping.)"
set sv_fragmessage_information_handicap 1 "Enable handicap display information, 0 = Never display; 1 = Only when the player has handicap on; 2 = Always display (Displays Off if off)"
-set sv_fragmessage_information_stats 0 "Enable statistics (health/armor) display information, 0 = Never display; 1 = Always display (Only available for the person who was killed)"
+set sv_fragmessage_information_stats 1 "Enable statistics (health/armor) display information, 0 = Never display; 1 = Always display (Only available for the person who was killed)"
set sv_fragmessage_information_typefrag 1 "Enable typefrag display information, 0 = Never display; 1 = Always display"
// use default physics