set g_pickup_ammo_anyway 1
set g_pickup_weapons_anyway 1
set g_pickup_shells 15
-set g_pickup_shells_weapon 30
+set g_pickup_shells_weapon 15
set g_pickup_shells_max 90
set g_pickup_nails 80
-set g_pickup_nails_weapon 160
+set g_pickup_nails_weapon 80
set g_pickup_nails_max 320
set g_pickup_rockets 40
-set g_pickup_rockets_weapon 80
+set g_pickup_rockets_weapon 40
set g_pickup_rockets_max 160
set g_pickup_cells 50
-set g_pickup_cells_weapon 100
+set g_pickup_cells_weapon 50
set g_pickup_cells_max 200
set g_pickup_fuel 50
set g_pickup_fuel_weapon 50
// {{{ laser
set g_balance_laser_primary_damage 25
set g_balance_laser_primary_edgedamage 12.5
-set g_balance_laser_primary_force 200
+set g_balance_laser_primary_force 175
set g_balance_laser_primary_radius 70
set g_balance_laser_primary_speed 6000
set g_balance_laser_primary_spread 0
set g_balance_laser_primary_animtime 0.3
set g_balance_laser_primary_lifetime 30
set g_balance_laser_primary_shotangle 0
-set g_balance_laser_primary_delay 0.03
+set g_balance_laser_primary_delay 0
set g_balance_laser_primary_gauntlet 0
set g_balance_laser_primary_force_zscale 2 // 350 upforce
set g_balance_laser_primary_force_velocitybias 0.3
set g_balance_uzi_spread_add 0.012
set g_balance_uzi_burst 3 // # of bullets in a burst (if set to 2 or more)
-set g_balance_uzi_burst_animtime 0.75
-set g_balance_uzi_burst_refire 0.075 // refire between burst bullets
+set g_balance_uzi_burst_animtime 0.3
+set g_balance_uzi_burst_refire 0.06 // refire between burst bullets
set g_balance_uzi_burst_refire2 0.75 // refire after burst
-set g_balance_uzi_burst_spread 0.04
+set g_balance_uzi_burst_spread 0.03
set g_balance_uzi_burst_damage 25
set g_balance_uzi_burst_force 20
set g_balance_uzi_burst_ammo 3
set g_balance_electro_secondary_speed_up 200
set g_balance_electro_secondary_speed_z 0
set g_balance_electro_secondary_spread 0.05
-set g_balance_electro_secondary_lifetime 2.5
+set g_balance_electro_secondary_lifetime 3
set g_balance_electro_secondary_refire 0.2
-set g_balance_electro_secondary_refire2 1
+set g_balance_electro_secondary_refire2 1.25
set g_balance_electro_secondary_animtime 0.2
set g_balance_electro_secondary_ammo 2
set g_balance_electro_secondary_health 5
set g_balance_crylink_primary_joindelay 0
set g_balance_crylink_primary_joinspread 0.4
set g_balance_crylink_primary_jointime 0
-set g_balance_crylink_primary_joinexplode 0
-set g_balance_crylink_primary_joinexplode_damage 50
+set g_balance_crylink_primary_joinexplode 1
+set g_balance_crylink_primary_joinexplode_damage 0
set g_balance_crylink_primary_joinexplode_edgedamage 0
-set g_balance_crylink_primary_joinexplode_radius 200
-set g_balance_crylink_primary_joinexplode_force 300
+set g_balance_crylink_primary_joinexplode_radius 0
+set g_balance_crylink_primary_joinexplode_force 0
set g_balance_crylink_primary_linkexplode 1
set g_balance_crylink_primary_middle_lifetime 5 // range: 35000 full, fades to 70000