#ifndef COMMAND_COMMON_H
#define COMMAND_COMMON_H
+#include "../../common/command/command.qh"
+REGISTRY(COMMON_COMMANDS, BITS(7))
+#define COMMON_COMMANDS_from(i) _COMMON_COMMANDS_from(i, NULL)
+REGISTER_REGISTRY(COMMON_COMMANDS)
+REGISTRY_SORT(COMMON_COMMANDS)
+
+#define COMMON_COMMAND(id, description) \
+ CLASS(commoncommand_##id, Command) \
+ ATTRIB(commoncommand_##id, m_name, string, #id); \
+ ATTRIB(commoncommand_##id, m_description, string, description); \
+ ENDCLASS(commoncommand_##id) \
+ REGISTER(COMMON_COMMANDS, CMD_SV, id, m_id, NEW(commoncommand_##id)); \
+ METHOD(commoncommand_##id, m_invokecmd, void(int request, entity caller, int arguments, string command))
+
+STATIC_INIT(COMMON_COMMANDS_aliases) {
+ FOREACH(COMMON_COMMANDS, true, LAMBDA(localcmd(sprintf("alias %1$s \"%2$s %1$s ${* ?}\"\n", it.m_name, "qc_cmd_svcmd"))));
+}
+
#include "vote.qh"
#include "../../common/monsters/spawn.qh"
// ==================================
// Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
-#define COMMON_COMMANDS(request, caller, arguments, command) \
- COMMON_COMMAND("cvar_changes", CommonCommand_cvar_changes(request, caller), "Prints a list of all changed server cvars") \
- COMMON_COMMAND("cvar_purechanges", CommonCommand_cvar_purechanges(request, caller), "Prints a list of all changed gameplay cvars") \
- COMMON_COMMAND("editmob", CommonCommand_editmob(request, caller, arguments), "Modifies a monster or all monsters") \
- COMMON_COMMAND("info", CommonCommand_info(request, caller, arguments), "Request for unique server information set up by admin") \
- COMMON_COMMAND("ladder", CommonCommand_ladder(request, caller), "Get information about top players if supported") \
- COMMON_COMMAND("lsmaps", CommonCommand_lsmaps(request, caller), "List maps which can be used with the current game mode") \
- COMMON_COMMAND("printmaplist", CommonCommand_printmaplist(request, caller), "Display full server maplist reply") \
- COMMON_COMMAND("rankings", CommonCommand_rankings(request, caller), "Print information about rankings") \
- COMMON_COMMAND("records", CommonCommand_records(request, caller), "List top 10 records for the current map") \
- COMMON_COMMAND("teamstatus", CommonCommand_teamstatus(request, caller), "Show information about player and team scores") \
- COMMON_COMMAND("time", CommonCommand_time(request, caller), "Print different formats/readouts of time") \
- COMMON_COMMAND("timein", CommonCommand_timein(request, caller), "Resume the game from being paused with a timeout") \
- COMMON_COMMAND("timeout", CommonCommand_timeout(request, caller), "Call a timeout which pauses the game for certain amount of time unless unpaused") \
- COMMON_COMMAND("vote", VoteCommand(request, caller, arguments, command), "Request an action to be voted upon by players") \
- COMMON_COMMAND("who", CommonCommand_who(request, caller, arguments), "Display detailed client information about all players") \
- /* nothing */
+COMMON_COMMAND(cvar_changes, "Prints a list of all changed server cvars") { CommonCommand_cvar_changes(request, caller); }
+COMMON_COMMAND(cvar_purechanges, "Prints a list of all changed gameplay cvars") { CommonCommand_cvar_purechanges(request, caller); }
+COMMON_COMMAND(editmob, "Modifies a monster or all monsters") { CommonCommand_editmob(request, caller, arguments); }
+COMMON_COMMAND(info, "Request for unique server information set up by admin") { CommonCommand_info(request, caller, arguments); }
+COMMON_COMMAND(ladder, "Get information about top players if supported") { CommonCommand_ladder(request, caller); }
+COMMON_COMMAND(lsmaps, "List maps which can be used with the current game mode") { CommonCommand_lsmaps(request, caller); }
+COMMON_COMMAND(printmaplist, "Display full server maplist reply") { CommonCommand_printmaplist(request, caller); }
+COMMON_COMMAND(rankings, "Print information about rankings") { CommonCommand_rankings(request, caller); }
+COMMON_COMMAND(records, "List top 10 records for the current map") { CommonCommand_records(request, caller); }
+COMMON_COMMAND(teamstatus, "Show information about player and team scores") { CommonCommand_teamstatus(request, caller); }
+COMMON_COMMAND(time, "Print different formats/readouts of time") { CommonCommand_time(request, caller); }
+COMMON_COMMAND(timein, "Resume the game from being paused with a timeout") { CommonCommand_timein(request, caller); }
+COMMON_COMMAND(timeout, "Call a timeout which pauses the game for certain amount of time unless unpaused") { CommonCommand_timeout(request, caller); }
+COMMON_COMMAND(vote, "Request an action to be voted upon by players") { VoteCommand(request, caller, arguments, command); }
+COMMON_COMMAND(who, "Display detailed client information about all players") { CommonCommand_who(request, caller, arguments);}
void CommonCommand_macro_help(entity caller)
{
- #define COMMON_COMMAND(name, function, description) \
- { print_to(caller, strcat(" ^2", name, "^7: ", description)); }
-
- COMMON_COMMANDS(0, caller, 0, "");
-#undef COMMON_COMMAND
+ FOREACH(COMMON_COMMANDS, true, LAMBDA(print_to(caller, sprintf(" ^2%s^7: %s\n", it.m_name, it.m_description))));
}
float CommonCommand_macro_command(float argc, entity caller, string command)
{
- #define COMMON_COMMAND(name, function, description) \
- { if (name == strtolower(argv(0))) { function; return true; } }
-
- COMMON_COMMANDS(CMD_REQUEST_COMMAND, caller, argc, command);
-#undef COMMON_COMMAND
-
+ string c = strtolower(argv(0));
+ FOREACH(COMMON_COMMANDS, it.m_name == c, LAMBDA(
+ it.m_invokecmd(CMD_REQUEST_COMMAND, caller, argc, command);
+ return true;
+ ));
return false;
}
float CommonCommand_macro_usage(float argc, entity caller)
{
- #define COMMON_COMMAND(name, function, description) \
- { if (name == strtolower(argv(1))) { function; return true; } }
-
- COMMON_COMMANDS(CMD_REQUEST_USAGE, caller, argc, "");
-#undef COMMON_COMMAND
-
+ string c = strtolower(argv(1));
+ FOREACH(COMMON_COMMANDS, it.m_name == c, LAMBDA(
+ it.m_invokecmd(CMD_REQUEST_USAGE, caller, argc, "");
+ return true;
+ ));
return false;
}
void CommonCommand_macro_write_aliases(float fh)
{
- #define COMMON_COMMAND(name, function, description) \
- { CMD_Write_Alias("qc_cmd_svcmd", name, description); }
-
- COMMON_COMMANDS(0, world, 0, "");
-#undef COMMON_COMMAND
+ FOREACH(COMMON_COMMANDS, true, LAMBDA(CMD_Write_Alias("qc_cmd_svcmd", it.m_name, it.m_description)));
}