git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6050
d7cf8633-e32d-0410-b094-
e92efae38249
if (sv.paused || (cl.islocalgame && (key_dest != key_game || key_consoleactive)))
sv.frametime = 0;
- // set the time and clear the general datagram
- SV_ClearDatagram();
// move things around and think unless paused
if (sv.frametime)
// send all messages to the clients
SV_SendClientMessages();
+ // clear the general datagram
+ SV_ClearDatagram();
+
// if this server frame took too long, break out of the loop
if (Sys_DoubleTime() >= aborttime)
break;