else if (req == WR_SUICIDEMESSAGE)
{
if(w_deathtype & HITTYPE_BOUNCE)
- return WEAPON_ACCORDEON_SUICIDE;
- else if(w_deathtype & HITTYPE_SECONDARY)
return WEAPON_KLEINBOTTLE_SUICIDE;
+ else if(w_deathtype & HITTYPE_SECONDARY)
+ return WEAPON_ACCORDEON_SUICIDE;
else
return WEAPON_TUBA_SUICIDE;
}
else if (req == WR_KILLMESSAGE)
{
if(w_deathtype & HITTYPE_BOUNCE)
- return WEAPON_ACCORDEON_MURDER;
- else if(w_deathtype & HITTYPE_SECONDARY)
return WEAPON_KLEINBOTTLE_MURDER;
+ else if(w_deathtype & HITTYPE_SECONDARY)
+ return WEAPON_ACCORDEON_MURDER;
else
return WEAPON_TUBA_MURDER;
}