h1. Relics mutator:
-The Relics mutator spawns several relics around the map, as items that players can pick up and hold. Each player can carry one relic at a time, and drops it when they die or press the "drop relic" button. If not picked up after some time, a relic will respawn in another location. Each relic grants a special ability to the player carrying it. Currently, there are 14 relics in Xonotic.
+The Relics mutator spawns several relics around the map, as items that players can pick up and hold. Each player can carry one relic at a time, and drops it when they die or press the "drop relic" button. If not picked up after some time, a relic will respawn in another location. Each relic grants a special ability to the player carrying it. Currently, there are 15 relics in Xonotic.
_NOTE: This mutator is not committed to master yet. To test it, see the branch mirceakitsune/mutator_relics in GIT._
*8 - Disability:* A player shot by the owner of this relic is cursed for several seconds. Curses include: Slower movement, lower jump height, slower firing rate.
_TODO 2: Add effects to the players cursed by this relic, such as particles and sounds_
-*9 - Speed:* Owners of this relic can run faster.
+*9 - Team Boost:* Players carrying this relic boost team mates that get close to them. The boost also lasts for a few seconds after they leave the carrier's radius. This relic will only spawn in team games.
-*10 - Jump:* Helps the player jump higher.
+*10 - Speed:* Owners of this relic can run faster.
-*11 - Invisibility:* The player becomes transparent, making him harder to see and hit. This relic will not spawn when the cloaked mutator is enabled.
+*11 - Jump:* Helps the player jump higher.
-*12 - Radioactive:* Those who get too close to the holder of this relic will take damage.
+*12 - Invisibility:* The player becomes transparent, making him harder to see and hit. This relic will not spawn when the cloaked mutator is enabled.
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+*13 - Radioactive:* Those who get too close to the holder of this relic will take damage.
_TODO: Make this relic not affect team mates._
_TODO 2: Add effects to the players hurt by this relic, such as particles and sounds_
-*13 - Resurrection:* If you die while holding this relic, you will be revived with your health to default spawn value. The relic then respawns in a different location. This does not work for suicides.
+*14 - Resurrection:* If you die while holding this relic, you will be revived with your health to default spawn value. The relic then respawns in a different location. This does not work for suicides.
-*14 - Vengeance:* When the carrier dies, he causes a big explosion that harms anyone who was close. The relic then respawns in a different location. This does not work for suicides.
+*15 - Vengeance:* When the carrier dies, he causes a big explosion that harms anyone who was close. The relic then respawns in a different location. This does not work for suicides.
_TODO: Fix explosion particles, which are not showing for some reason._