r_bloom_resolution 320\r
r_hdr_range 4\r
\r
+r_hdr_irisadaptation" 1 "adjust scene brightness according to light intensity at player location"\r
+r_hdr_irisadaptation_multiplier 2 "brightness at which value will be 1.0"};\r
+r_hdr_irisadaptation_minvalue 0.65 "minimum value that can result from multiplier / brightness"\r
+r_hdr_irisadaptation_maxvalue 1.35 "maximum value that can result from multiplier / brightness"\r
+r_hdr_irisadaptation_value 1 "current value as scenebrightness multiplier, changes continuously when irisadaptation is active"\r
+r_hdr_irisadaptation_fade 0.5 "fade rate at which value adjusts"\r
+\r
// weapon model leaning / following\r
cl_leanmodel 1 // enables weapon leaning effect when looking around\r
cl_leanmodel_side_speed 0.7 "gun leaning sideways speed"\r