]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Don't make it follow velocity (less realistic, but gives a nicer effect)
authorMario <mario@smbclan.net>
Tue, 14 Jun 2016 18:20:36 +0000 (04:20 +1000)
committerMario <mario@smbclan.net>
Tue, 14 Jun 2016 18:20:36 +0000 (04:20 +1000)
qcsrc/client/weapons/projectile.qc

index 7a350f79256068d3e2cf4533c4de7f6379a7018b..2f8157de46023090422322ecdf24b4ed89622141 100644 (file)
@@ -26,7 +26,7 @@ void Projectile_ContentsTransition(int prev, int current)
 {ENGINE_EVENT();
        if(current == CONTENT_WATER)
        {
-               pointparticles(EFFECT_WATER_SPLASH_SMALL, this.move_origin, this.move_velocity, 1);
+               pointparticles(EFFECT_WATER_SPLASH_SMALL, this.move_origin, '0 0 0', 1);
        }
 }