\r
- 0.8: Make a balancing settings menu\r
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-- 0.7 | 0.8: Skill based damage for bots\r
+- 0.7 | 0.8: Skill based damage for bots?\r
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- 0.8: Sort the credits better\r
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-- 0.7 | 0.8: Vore roles mutator, or gametype\r
+- 0.8: Vore roles mutator, or gametype\r
\r
- +0.8: Make sure bots follow the prey they are trying to swallow, and don't go for other items and stuff\r
\r
-- 0.7 | 0.8: New player color symbols for scoreboard\r
+- 0.7 | 0.8: New player color symbols for scoreboard?\r
\r
- +0.8: Perhaps make new bots in bots.txt, using characters with names?\r
\r
\r
- 0.7: Enable that new engine setting, to render models in batches for higher FPS\r
\r
-- 0.7 | 0.8: Remake helper voices\r
+- 0.8: Remake helper voices\r
\r
-- 0.7: Add a checkpvs() check in sending entcs (where radar_showenemies used to be), to not send it for enemies behind walls\r
+- 0.8: Add a checkpvs() check in sending entcs (where radar_showenemies used to be), to not send it for enemies behind walls\r
\r
- 0.7: Anaglyph stereo in the menu\r
\r
\r
- 0.8: Loading screens with messages\r
\r
-- 0.7: HUD ring; Make a glow?\r
+- 0.7 | 0.8: HUD ring; Make a glow?\r
\r
- 0.8: Refraction effect for damage when you have armor (with a model)\r
\r
\r
- 0.8: Fix remaining divisions by zero, look for backtrace in the console\r
\r
-- 0.7 | 0.8: Change g_vore_reversescoring to support pred, pred & prey, and prey only scoring\r
+- 0.8: Change g_vore_reversescoring to support pred, pred & prey, and prey only scoring\r
\r
- 0.7 | 0.8: bot_nomove cvar, and add it in Xonotic too\r
\r
\r
- 0.7: Combine .digesting and .stat_digesting, same with other cases, possibly rename the stats themselves\r
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-- 0.8: Add info about consumable items to tutorial map\r
+- +0.8: Add info about consumable items to tutorial map\r
\r
- +0.8: Add icons to indicate live prey + dead prey + items\r
\r
\r
- 0.7: Create missing player / map / skin preview images\r
\r
-- 0.7 | 0.8: Make slime and lava on all maps reflective, and possible cubemapped\r
+- 0.7: Make slime and lava on all maps reflective, and possible cubemapped\r
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- 0.7 | 0.8: Make sure the new blood leaves stains\r
\r