]> git.rm.cloudns.org Git - xonotic/darkplaces.git/commitdiff
Unload dlcache packs when changing map or disconnecting
authorbones_was_here <bones_was_here@xonotic.au>
Thu, 12 Jan 2023 23:39:44 +0000 (09:39 +1000)
committerbones_was_here <bones_was_here@xonotic.au>
Thu, 12 Jan 2023 23:39:44 +0000 (09:39 +1000)
Prevents content from the previous server and/or map from interfering with the next

Signed-off-by: bones_was_here <bones_was_here@xonotic.au>
cl_main.c
cl_parse.c
fs.c
fs.h
libcurl.c

index 45cb43d6f1f39b176e7f6a137daa1c5289b8cf95..3d6e1b2672fc6b2aa9dd83d9323712469de43538 100644 (file)
--- a/cl_main.c
+++ b/cl_main.c
@@ -387,11 +387,13 @@ void CL_DisconnectEx(qbool kicked, const char *fmt, ... )
 
        Con_DPrintf("CL_Disconnect\n");
 
-    Cvar_SetValueQuick(&csqc_progcrc, -1);
+       Cvar_SetValueQuick(&csqc_progcrc, -1);
        Cvar_SetValueQuick(&csqc_progsize, -1);
        CL_VM_ShutDown();
-// stop sounds (especially looping!)
-       S_StopAllSounds ();
+       // stop sounds (especially looping!)
+       S_StopAllSounds();
+       // prevent dlcache assets from this server from interfering with the next one
+       FS_UnloadPacks_dlcache();
 
        cl.parsingtextexpectingpingforscores = 0; // just in case no reply has come yet
 
index 1afbcbe7fd83cc51e0c8d12df82e71e91285cbb9..4a47a0043204b923e2c56f52fd62ce93426d1f96 100644 (file)
@@ -1690,8 +1690,11 @@ static void CL_ParseServerInfo (void)
        {
                SCR_BeginLoadingPlaque(false);
                S_StopAllSounds();
+               // prevent dlcache assets from the previous map from interfering with this one
+               FS_UnloadPacks_dlcache();
                // free q3 shaders so that any newly downloaded shaders will be active
-               Mod_FreeQ3Shaders();
+               // bones_was_here: we free the q3 shaders later in CL_SignonReply
+               //Mod_FreeQ3Shaders();
        }
 
        // check memory integrity
diff --git a/fs.c b/fs.c
index f8266c71a2a7e7e10b4ee3c21f1d533f6e657010..7c5ce33c2e99163691ad8f08704496e142b65f23 100644 (file)
--- a/fs.c
+++ b/fs.c
@@ -321,6 +321,7 @@ typedef struct pack_s
        int ignorecase;  ///< PK3 ignores case
        int numfiles;
        qbool vpack;
+       qbool dlcache;
        packfile_t *files;
 } pack_t;
 //@}
@@ -1118,7 +1119,7 @@ FS_AddPack_Fullpath
  * plain directories.
  *
  */
-static qbool FS_AddPack_Fullpath(const char *pakfile, const char *shortname, qbool *already_loaded, qbool keep_plain_dirs)
+static qbool FS_AddPack_Fullpath(const char *pakfile, const char *shortname, qbool *already_loaded, qbool keep_plain_dirs, qbool dlcache)
 {
        searchpath_t *search;
        pack_t *pak = NULL;
@@ -1194,6 +1195,7 @@ static qbool FS_AddPack_Fullpath(const char *pakfile, const char *shortname, qbo
                        fs_searchpaths = search;
                }
                search->pack = pak;
+               search->pack->dlcache = dlcache;
                if(pak->vpack)
                {
                        dpsnprintf(search->filename, sizeof(search->filename), "%s/", pakfile);
@@ -1232,7 +1234,7 @@ FS_AddPack
  * If keep_plain_dirs is set, the pack will be added AFTER the first sequence of
  * plain directories.
  */
-qbool FS_AddPack(const char *pakfile, qbool *already_loaded, qbool keep_plain_dirs)
+qbool FS_AddPack(const char *pakfile, qbool *already_loaded, qbool keep_plain_dirs, qbool dlcache)
 {
        char fullpath[MAX_OSPATH];
        int index;
@@ -1251,7 +1253,7 @@ qbool FS_AddPack(const char *pakfile, qbool *already_loaded, qbool keep_plain_di
 
        dpsnprintf(fullpath, sizeof(fullpath), "%s%s", search->filename, pakfile);
 
-       return FS_AddPack_Fullpath(fullpath, pakfile, already_loaded, keep_plain_dirs);
+       return FS_AddPack_Fullpath(fullpath, pakfile, already_loaded, keep_plain_dirs, dlcache);
 }
 
 
@@ -1280,7 +1282,7 @@ static void FS_AddGameDirectory (const char *dir)
        {
                if (!strcasecmp(FS_FileExtension(list.strings[i]), "pak"))
                {
-                       FS_AddPack_Fullpath(list.strings[i], list.strings[i] + strlen(dir), NULL, false);
+                       FS_AddPack_Fullpath(list.strings[i], list.strings[i] + strlen(dir), NULL, false, false);
                }
        }
 
@@ -1290,7 +1292,7 @@ static void FS_AddGameDirectory (const char *dir)
                if (!strcasecmp(FS_FileExtension(list.strings[i]), "pk3") || !strcasecmp(FS_FileExtension(list.strings[i]), "obb") || !strcasecmp(FS_FileExtension(list.strings[i]), "pk3dir")
                        || !strcasecmp(FS_FileExtension(list.strings[i]), "dpk") || !strcasecmp(FS_FileExtension(list.strings[i]), "dpkdir"))
                {
-                       FS_AddPack_Fullpath(list.strings[i], list.strings[i] + strlen(dir), NULL, false);
+                       FS_AddPack_Fullpath(list.strings[i], list.strings[i] + strlen(dir), NULL, false, false);
                }
        }
 
@@ -1399,6 +1401,46 @@ static void FS_ClearSearchPath (void)
        }
 }
 
+/*
+================
+FS_UnloadPacks_dlcache
+
+Like FS_ClearSearchPath() but unloads only the packs loaded from dlcache
+so we don't need to use a full FS_Rescan() to prevent
+content from the previous server and/or map from interfering with the next
+================
+*/
+void FS_UnloadPacks_dlcache(void)
+{
+       searchpath_t *search = fs_searchpaths, *searchprev = fs_searchpaths, *searchnext;
+
+       while (search)
+       {
+               searchnext = search->next;
+               if (search->pack && search->pack->dlcache)
+               {
+                       Con_DPrintf("Unloading pack: %s\n", search->pack->shortname);
+
+                       // remove it from the search path list
+                       if (search == fs_searchpaths)
+                               fs_searchpaths = search->next;
+                       else
+                               searchprev->next = search->next;
+
+                       // close the file
+                       FILEDESC_CLOSE(search->pack->handle);
+                       // free any memory associated with it
+                       if (search->pack->files)
+                               Mem_Free(search->pack->files);
+                       Mem_Free(search->pack);
+                       Mem_Free(search);
+               }
+               else
+                       searchprev = search;
+               search = searchnext;
+       }
+}
+
 static void FS_AddSelfPack(void)
 {
        if(fs_selfpack)
diff --git a/fs.h b/fs.h
index b8ada8b990b831b04c55441845e96958da262d59..7b7b18f9c1a5ec3ecd0f9d15070d93b9446f3b14 100644 (file)
--- a/fs.h
+++ b/fs.h
@@ -61,7 +61,7 @@ typedef struct vfs_s
 // IMPORTANT: the file path is automatically prefixed by the current game directory for
 // each file created by FS_WriteFile, or opened in "write" or "append" mode by FS_OpenRealFile
 
-qbool FS_AddPack(const char *pakfile, qbool *already_loaded, qbool keep_plain_dirs); // already_loaded may be NULL if caller does not care
+qbool FS_AddPack(const char *pakfile, qbool *already_loaded, qbool keep_plain_dirs, qbool dlcache); // already_loaded may be NULL if caller does not care
 const char *FS_WhichPack(const char *filename);
 void FS_CreatePath (char *path);
 int FS_SysOpenFD(const char *filepath, const char *mode, qbool nonblocking); // uses absolute path
@@ -102,6 +102,7 @@ extern int fs_all_gamedirs_count;
 qbool FS_ChangeGameDirs(int numgamedirs, char gamedirs[][MAX_QPATH], qbool complain, qbool failmissing);
 qbool FS_IsRegisteredQuakePack(const char *name);
 int FS_CRCFile(const char *filename, size_t *filesizepointer);
+void FS_UnloadPacks_dlcache(void);
 void FS_Rescan(void);
 
 typedef struct fssearch_s
index ecc1833c867b4b4e44c93ff29d4d9630a9902473..3ad3c5ff87418c237dddc284aa5ac5b33a2cac9e 100644 (file)
--- a/libcurl.c
+++ b/libcurl.c
@@ -583,7 +583,7 @@ static void Curl_EndDownload(downloadinfo *di, CurlStatus status, CURLcode error
 
        if(ok && di->loadtype == LOADTYPE_PAK)
        {
-               ok = FS_AddPack(di->filename, NULL, true);
+               ok = FS_AddPack(di->filename, NULL, true, true);
                if(!ok)
                        CLEAR_AND_RETRY();
        }
@@ -986,7 +986,7 @@ static qbool Curl_Begin(const char *URL, const char *extraheaders, double maxspe
                                if(loadtype == LOADTYPE_PAK)
                                {
                                        qbool already_loaded;
-                                       if(FS_AddPack(fn, &already_loaded, true))
+                                       if(FS_AddPack(fn, &already_loaded, true, true))
                                        {
                                                Con_DPrintf("%s already exists, not downloading!\n", fn);
                                                if(already_loaded)