return sprintf(_("%s (\"No Items Xonotic\") is a mutator that removes all weapon and ammo pickups from the map, and gives all players the same randomly selected weapon. "
- "After some time, the weapon is reselected, and this repeats forever."),
- COLORED_NAME(this));
+ "After some time, the weapon is reselected, and this repeats forever.\n\n"
+ "This means to get good at %s, you'll need to be proficient in all weapons, which may take a lot of experience."),
return sprintf(_("The %s powerup greatly increases the damage you deal, until the powerup expires. "
"It also increases the knockback that your attacks deal.\n\n"
"The damage and knockback you deal to yourself also increases but by a smaller amount.\n\n"
+ "The %s is one of the most sought after items on a map due to its ability to allow you to easily dominate a map, so it's often highly contested when it spawns in.\n\n"
"Since it is a powerup, it will drop if you die while holding it."),
"Due to its high damage output, the %s is one of the most commonly used weapons. "
"It can be used in almost any scenario, working best in medium range combat. "
"In close range combat, the large splash radius means often rockets can damage yourself as well as the enemy.\n\n"
- "Due to the ability to remotely detonate rockets, a common usage is \"rocket flying,\" where you fire a rocket and immediately detonate it to boost yourself while mid-air."),
+ "Due to the ability to remotely detonate rockets, a common usage is \"rocket flying,\" where you fire a rocket and immediately detonate it to boost yourself while mid-air, "
+ "much more effective with the %s mutator enabled."),
"It usually requires %s ammo to work, consuming it both when initially firing the hook, and after a couple seconds as it reels you in.\n\n"
"The %s allows reaching previously unreachable places on maps and zooming around the map at high speeds, "
"making both surprise ambushes and miraculous escapes possible.\n\n"
- "It isn't available very often on maps, unless the Grappling Hook mutator is active, in which all players have it on their offhand, used with the ^3+hook^7 bind."),
+ "It isn't available very often on maps, unless the %s mutator is active, in which all players have it on their offhand, used with the ^3+hook^7 bind."),
"The secondary fire instantaneously detonates any mines fired by the primary fire, first waiting until you're far enough away.\n\n"
"It consumes %s ammo for each mine laid.\n\n"
"The mines are not launched very far before they hit the ground, so the %s isn't very effective at medium to long ranges. "
- "It is often used to protect important areas of the map such as the flag in Capture The Flag, control points in Onslaught, or checkpoints in Assault."),