MSG_INFO_NOTIF(1, INFO_TD_NOFUEL, 0, 0, "", "", "", _("^K1You don't have enough fuel to spawn that turret\n"), "") \
MSG_INFO_NOTIF(1, INFO_TD_NOFUEL_REPAIR, 0, 1, "f1", "", "", _("^K1You need %s fuel to repair this turret\n"), "") \
MSG_INFO_NOTIF(1, INFO_TD_NOFUEL_UPGRADE, 0, 1, "f1", "", "", _("^K1You need %s fuel to increase this turret's power\n"), "") \
- MSG_INFO_NOTIF(1, INFO_TD_PHASE_BUILD, 0, 3, "f1 f2 f3", "", "", _("^F2Wave %s^BG build phase... Next monsters: ^F2%s^BG, wave starts in ^F2%s seconds\n"), "") \
+ MSG_INFO_NOTIF(1, INFO_TD_PHASE_BUILD, 0, 3, "f1 f2 f3", "", "", _("^BGWave %s^BG build phase... Next monsters: ^F2%s^BG, wave starts in ^F2%s seconds\n"), "") \
MSG_INFO_NOTIF(1, INFO_TD_PHASE_COMBAT, 0, 0, "", "", "", _("^K1Combat phase!\n"), "") \
MSG_INFO_NOTIF(1, INFO_TD_REMOVE, 0, 0, "", "", "", _("^BGTurret removed\n"), "") \
MSG_INFO_NOTIF(1, INFO_TD_REPAIR, 0, 0, "", "", "", _("^F1Turret repaired by 100 health points!\n"), "") \