if(self.count == 0)
self.count = 1;
- if(!self.message)
+ if(self.message == "")
self.message = "got too close to an explosion";
- if(!self.message2)
+ if(self.message2 == "")
self.message2 = "was pushed into an explosion by";
if(!self.dmg_radius)
self.dmg_radius = 150;
{
if(name == loaded_mutators[i])
return 1; // already added
- if(!loaded_mutators[i])
+ if not(loaded_mutators[i])
j = i;
}
if(j < 0)
void PlayerStats_Event(entity e, string event_id, float value)
{
- if(!e.playerstats_id || playerstats_db < 0)
+ if((e.playerstats_id == "") || playerstats_db < 0)
return;
string key;
{
if(playerstats_db < 0)
return;
- if(!p.playerstats_id || playerstats_db < 0)
+ if((p.playerstats_id == "") || playerstats_db < 0)
return;
p.playerstats_addedglobalinfo = TRUE;