char str[32], *ptr;
int l, frame;
- l = sprintf(str, "%i", num);
+ if (digits < 0)
+ {
+ digits = -digits;
+ l = sprintf(str, "%0*i", digits, num);
+ }
+ else
+ l = sprintf(str, "%i", num);
ptr = str;
if (l > digits)
ptr += (l-digits);
*/
extern float v_dmg_time, v_dmg_roll, v_dmg_pitch;
extern cvar_t v_kicktime;
+void Sbar_Score (void);
void Sbar_Draw (void)
{
cachepic_t *pic;
if (sbar_x + 320 + 160 <= vid_conwidth.integer)
Sbar_MiniDeathmatchOverlay (sbar_x + 320, sbar_y);
+ if (sbar_x > 0)
+ Sbar_Score();
}
else if (sb_lines)
{
if (sbar_x + 600 + 160 <= vid_conwidth.integer)
Sbar_MiniDeathmatchOverlay (sbar_x + 600, sbar_y);
+
+ if (sbar_x > 0)
+ Sbar_Score();
}
}
else if (gamemode == GAME_ZYMOTIC)
Sbar_MiniDeathmatchOverlay (0, 0);
else
Sbar_MiniDeathmatchOverlay (324, vid_conheight.integer - sb_lines);
+ if (sbar_x > 0)
+ Sbar_Score();
}
}
}
/*
==================
-Sbar_DeathmatchOverlay
+Sbar_MiniDeathmatchOverlay
==================
*/
}
}
+void Sbar_Score (void)
+{
+ int i, me, score, otherleader, place, distribution, minutes, seconds;
+ double timeleft;
+
+ sbar_y = vid_conheight.value - (32+12);
+ me = cl.playerentity - 1;
+ if (me >= 0 && me < cl.maxclients)
+ {
+ // find leading score other than ourselves, to calculate distribution
+ // find our place in the scoreboard
+ score = cl.scores[me].frags;
+ for (i = 0, otherleader = -1, place = 1;i < cl.maxclients;i++)
+ {
+ if (cl.scores[i].name[0] && i != me)
+ {
+ if (otherleader == -1 || cl.scores[i].frags > cl.scores[otherleader].frags)
+ otherleader = i;
+ if (score < cl.scores[i].frags || (score == cl.scores[i].frags && i < me))
+ place++;
+ }
+ }
+ distribution = otherleader >= 0 ? score - cl.scores[otherleader].frags : 0;
+ if (place == 1)
+ Sbar_DrawXNum(-3*12-24, -12, place, 3, 12, 0, 1, 1, 1, 0);
+ else if (place == 2)
+ Sbar_DrawXNum(-3*12-24, -12, place, 3, 12, 1, 1, 1, 1, 0);
+ else if (place == 3)
+ Sbar_DrawXNum(-3*12-24, -12, place, 3, 12, 1, 1, 0, 1, 0);
+ else
+ Sbar_DrawXNum(-3*12-24, -12, place, 3, 12, 1, 0, 0, 1, 0);
+ if (otherleader < 0)
+ Sbar_DrawXNum(-32*4-24, 0, score, 4, 32, 1, 1, 1, 1, 0);
+ else if (distribution >= 5)
+ {
+ Sbar_DrawXNum(-7*12-24, -12, distribution, 4, 12, 0, 1, 1, 1, 0);
+ Sbar_DrawXNum(-32*4-24, 0, score, 4, 32, 0, 1, 1, 1, 0);
+ }
+ else if (distribution >= 0)
+ {
+ Sbar_DrawXNum(-7*12-24, -12, distribution, 4, 12, 1, 1, 1, 1, 0);
+ Sbar_DrawXNum(-32*4-24, 0, score, 4, 32, 1, 1, 1, 1, 0);
+ }
+ else if (distribution >= -5)
+ {
+ Sbar_DrawXNum(-7*12-24, -12, distribution, 4, 12, 1, 1, 0, 1, 0);
+ Sbar_DrawXNum(-32*4-24, 0, score, 4, 32, 1, 1, 0, 1, 0);
+ }
+ else
+ {
+ Sbar_DrawXNum(-7*12-24, -12, distribution, 4, 12, 1, 0, 0, 1, 0);
+ Sbar_DrawXNum(-32*4-24, 0, score, 4, 32, 1, 0, 0, 1, 0);
+ }
+ }
+
+ if (cl.statsf[STAT_TIMELIMIT])
+ {
+ timeleft = max(0, cl.statsf[STAT_TIMELIMIT] * 60 - cl.time);
+ minutes = (int)floor(timeleft / 60);
+ seconds = (int)(floor(timeleft) - minutes * 60);
+ if (minutes >= 5)
+ {
+ Sbar_DrawXNum(-12*6-24, 32, minutes, 3, 12, 1, 1, 1, 1, 0);
+ Sbar_DrawXNum(-12*2-24, 32, seconds, -2, 12, 1, 1, 1, 1, 0);
+ }
+ else if (minutes >= 1)
+ {
+ Sbar_DrawXNum(-12*6-24, 32, minutes, 3, 12, 1, 1, 0, 1, 0);
+ Sbar_DrawXNum(-12*2-24, 32, seconds, -2, 12, 1, 1, 0, 1, 0);
+ }
+ else if ((int)(timeleft * 4) & 1)
+ Sbar_DrawXNum(-12*2-24, 32, seconds, -2, 12, 1, 1, 1, 1, 0);
+ else
+ Sbar_DrawXNum(-12*2-24, 32, seconds, -2, 12, 1, 0, 0, 1, 0);
+ }
+ else
+ {
+ minutes = (int)floor(cl.time / 60);
+ seconds = (int)(floor(cl.time) - minutes * 60);
+ Sbar_DrawXNum(-12*6-24, 32, minutes, 3, 12, 0, 1, 1, 1, 0);
+ Sbar_DrawXNum(-12*2-24, 32, seconds, -2, 12, 0, 1, 1, 1, 0);
+ }
+}
+
/*
==================
Sbar_IntermissionOverlay