In !849 I changed weapon_prox_launcher to spawn the Mortar, in hindsight
this was a mistake. Some maps have both weapons, and although the
Mortar is more popular, some players really like the Mine Layer, so
let's just go with what the mapper chose. Server admins can easily
change items with .ent files if they want.
// GL -> Mortar
SPAWNFUNC_Q3AMMO(ammo_grenades, WEP_MORTAR)
-// Team Arena Proximity Launcher -> Mortar
-// It's more accurate to spawn Mine Layer but players prefer Mortar, and weapon_grenadelauncher is usually disabled by "notta" and weapon_prox_launcher placed at the same origin
-SPAWNFUNC_Q3(weapon_prox_launcher, ammo_mines, WEP_MORTAR)
+// Team Arena Proximity Launcher -> Mine Layer
+SPAWNFUNC_Q3(weapon_prox_launcher, ammo_mines, WEP_MINE_LAYER)
// Team Arena Chaingun -> HLAC
SPAWNFUNC_Q3(weapon_chaingun, ammo_belt, WEP_HLAC)