else if(chase_current_distance != autocvar_cl_chase_distance)
chase_current_distance = autocvar_cl_chase_distance;
- if not(intermission > 1) // don't update during the map voting screen
+ if not(intermission > 1) // don't update view origin during the map voting screen
{
makevectors(view_angles);
chase_target_origin = pmove_org - view_forward * chase_current_distance; // pass 1, used to check where the camera would go and obtain the trace_fraction
// don't allow the camera to go through walls
traceline(pmove_org, chase_target_origin, MOVE_NORMAL, self);
- chase_target_origin = pmove_org - view_forward * chase_current_distance * trace_fraction; // pass 2, also multiplying view_forward with trace_fraction now, to avoid sticking the camera in solid
+ chase_target_origin = pmove_org - view_forward * chase_current_distance * trace_fraction; // pass 2, also multiplying view_forward with trace_fraction, to avoid sticking the camera in solid
}
R_SetView(VF_ORIGIN, chase_target_origin);