Seems that other transifex strings use "drop weapon".
METHOD(SwapperBuff, describe, string(SwapperBuff this))
{
TC(SwapperBuff, this);
- return sprintf(_("The %s allows you to press the ^3dropweapon^7 bind to switch places with a nearby enemy once\n\n"
+ return sprintf(_("The %s allows you to press the ^3drop weapon^7 bind to switch places with a nearby enemy once\n\n"
"A common usage of this Buff is to jump over the map's void, then swap with an enemy, to cause them to fall into the void"),
COLORED_NAME_WITH_CONCAT(this, _("Buff")));
}
{
TC(NormalNade, this);
return sprintf(_("The (normal) %s explodes after a short delay, dealing damage to nearby players\n\n"
- "Make sure you remember to throw it with ^3dropweapon^7, or else it will blow up in your hands!"),
+ "Make sure you remember to throw it with ^3drop weapon^7, or else it will blow up in your hands!"),
COLORED_NAME(this));
}
#endif