set g_pinata 0 "if set to 1 you will not only drop your current weapon when you are killed, but you will drop all weapons that you possessed"\r
set g_weapon_stay 0 "if set to 1 or 2, weapons stay after they were picked up (1: weapons you don't have yet give you ammo of their type and they can not be dropped, 2: weapons don't give ammo, but instead players start with one pickup-load of ammo by default, 3: weapons give ammo, weapons only stay as ammo-less ghosts)"\r
set g_weapon_throwable 1 "if set to 1, weapons can be dropped"\r
-set g_powerup_superhealth 1 "if set to 0 the mega health powerup will not spawn on the map"\r
set g_powerup_strength 1 "if set to 0 the strength powerup will not spawn on the map"\r
set g_powerup_shield 1 "if set to 0 the shield (invincibility) powerup will not spawn on the map"\r
set g_balance_powerup_timer 1 "if set to 0 the powerups dont wear off"\r
set g_arena_maxspawned 2 "maximum number of players to spawn at once (the rest is spectating, waiting for their turn)"\r
set g_arena_roundbased 1 "if disabled, the next player will spawn as soon as someone dies"\r
set g_arena_warmup 5 "time, newly spawned players have to prepare themselves in round based matches"\r
-set g_arena_powerups 0 "enables powerups (superhealth, strength and shield), which are removed by default"\r
+set g_arena_powerups 0 "enables powerups (strength and shield), which are removed by default"\r
\r
// ca\r
seta g_ca 0 "Clan Arena: Played in rounds, once you're dead you're out! The team with survivors wins the round."\r
}\r
\r
void spawnfunc_item_health_mega (void) {\r
- if(!cvar("g_powerup_superhealth"))\r
- return;\r
-\r
- if((g_arena || g_ca) && !cvar("g_arena_powerups"))\r
- return;\r
-\r
if(!self.max_health)\r
self.max_health = g_pickup_healthmega_max;\r
if(!self.health)\r
\r
- 0.8: Why am I not seeing frags and death in the scoreboard in Team Deathmatch?\r
\r
-- 0.8: If we eat a team mate, then a consumable item, then the tea mate gets out, autodigest won't start digesting the consumable item
\ No newline at end of file
+- 0.8: If we eat a team mate, then a consumable item, then the tea mate gets out, autodigest won't start digesting the consumable item\r
+\r
+- 0.8: Add warmup stage to the menu
\ No newline at end of file