Cmd_AddCommand ("+button3", IN_Button3Down, "activate button3 (behavior depends on mod)");
Cmd_AddCommand ("-button3", IN_Button3Up, "deactivate button3");
Cmd_AddCommand ("+button4", IN_Button4Down, "activate button4 (behavior depends on mod)");
- Cmd_AddCommand ("-button4", IN_Button4Up, "deactivate button3");
- Cmd_AddCommand ("+button5", IN_Button5Down, "activate button4 (behavior depends on mod)");
- Cmd_AddCommand ("-button5", IN_Button5Up, "deactivate button3");
- Cmd_AddCommand ("+button6", IN_Button6Down, "activate button4 (behavior depends on mod)");
- Cmd_AddCommand ("-button6", IN_Button6Up, "deactivate button3");
- Cmd_AddCommand ("+button7", IN_Button7Down, "activate button4 (behavior depends on mod)");
- Cmd_AddCommand ("-button7", IN_Button7Up, "deactivate button3");
- Cmd_AddCommand ("+button8", IN_Button8Down, "activate button4 (behavior depends on mod)");
- Cmd_AddCommand ("-button8", IN_Button8Up, "deactivate button3");
- Cmd_AddCommand ("+button9", IN_Button9Down, "activate button4 (behavior depends on mod)");
- Cmd_AddCommand ("-button9", IN_Button9Up, "deactivate button3");
- Cmd_AddCommand ("+button10", IN_Button10Down, "activate button4 (behavior depends on mod)");
- Cmd_AddCommand ("-button10", IN_Button10Up, "deactivate button3");
- Cmd_AddCommand ("+button11", IN_Button11Down, "activate button4 (behavior depends on mod)");
- Cmd_AddCommand ("-button11", IN_Button11Up, "deactivate button3");
- Cmd_AddCommand ("+button12", IN_Button12Down, "activate button4 (behavior depends on mod)");
- Cmd_AddCommand ("-button12", IN_Button12Up, "deactivate button3");
- Cmd_AddCommand ("+button13", IN_Button13Down, "activate button4 (behavior depends on mod)");
- Cmd_AddCommand ("-button13", IN_Button13Up, "deactivate button3");
- Cmd_AddCommand ("+button14", IN_Button14Down, "activate button4 (behavior depends on mod)");
- Cmd_AddCommand ("-button14", IN_Button14Up, "deactivate button3");
- Cmd_AddCommand ("+button15", IN_Button15Down, "activate button4 (behavior depends on mod)");
- Cmd_AddCommand ("-button15", IN_Button15Up, "deactivate button3");
- Cmd_AddCommand ("+button16", IN_Button16Down, "activate button4 (behavior depends on mod)");
- Cmd_AddCommand ("-button16", IN_Button16Up, "deactivate button3");
+ Cmd_AddCommand ("-button4", IN_Button4Up, "deactivate button4");
+ Cmd_AddCommand ("+button5", IN_Button5Down, "activate button5 (behavior depends on mod)");
+ Cmd_AddCommand ("-button5", IN_Button5Up, "deactivate button5");
+ Cmd_AddCommand ("+button6", IN_Button6Down, "activate button6 (behavior depends on mod)");
+ Cmd_AddCommand ("-button6", IN_Button6Up, "deactivate button6");
+ Cmd_AddCommand ("+button7", IN_Button7Down, "activate button7 (behavior depends on mod)");
+ Cmd_AddCommand ("-button7", IN_Button7Up, "deactivate button7");
+ Cmd_AddCommand ("+button8", IN_Button8Down, "activate button8 (behavior depends on mod)");
+ Cmd_AddCommand ("-button8", IN_Button8Up, "deactivate button8");
+ Cmd_AddCommand ("+button9", IN_Button9Down, "activate button9 (behavior depends on mod)");
+ Cmd_AddCommand ("-button9", IN_Button9Up, "deactivate button9");
+ Cmd_AddCommand ("+button10", IN_Button10Down, "activate button10 (behavior depends on mod)");
+ Cmd_AddCommand ("-button10", IN_Button10Up, "deactivate button10");
+ Cmd_AddCommand ("+button11", IN_Button11Down, "activate button11 (behavior depends on mod)");
+ Cmd_AddCommand ("-button11", IN_Button11Up, "deactivate button11");
+ Cmd_AddCommand ("+button12", IN_Button12Down, "activate button12 (behavior depends on mod)");
+ Cmd_AddCommand ("-button12", IN_Button12Up, "deactivate button12");
+ Cmd_AddCommand ("+button13", IN_Button13Down, "activate button13 (behavior depends on mod)");
+ Cmd_AddCommand ("-button13", IN_Button13Up, "deactivate button13");
+ Cmd_AddCommand ("+button14", IN_Button14Down, "activate button14 (behavior depends on mod)");
+ Cmd_AddCommand ("-button14", IN_Button14Up, "deactivate button14");
+ Cmd_AddCommand ("+button15", IN_Button15Down, "activate button15 (behavior depends on mod)");
+ Cmd_AddCommand ("-button15", IN_Button15Up, "deactivate button15");
+ Cmd_AddCommand ("+button16", IN_Button16Down, "activate button16 (behavior depends on mod)");
+ Cmd_AddCommand ("-button16", IN_Button16Up, "deactivate button16");
Cvar_RegisterVariable(&cl_movement);
Cvar_RegisterVariable(&cl_movement_latency);