set g_healthsize_weapon_scalefactor 1 "Amount by which player size resizes the view weapon model"\r
set g_healthsize_weapon_scalefactor_pos 10 "Amount by which the view model is moved vertically based on player size"\r
\r
-set g_power 5\r
-set g_power_reboot 3\r
+set g_power 5 "when armor is below this level, the HUD, crosshair and helper will not work"\r
+set g_power_reboot 3 "amount of time it takes to boot a player's subsystems once he has enough armor"\r
\r
// part of an ugly hack for the menu audio sliders to work with the cutsound feature\r
seta menu_volume 1\r