mid2info_name = "Fiend";
mid2info_min = DEMON_MIN;
mid2info_max = DEMON_MAX;
- self.scale = 1.3;
+ if(self) self.scale = 1.3;
break;
}
case MONSTER_SHAMBLER:
mid2info_name = "Shambler";
mid2info_min = SHAMBLER_MIN;
mid2info_max = SHAMBLER_MAX;
- self.scale = 1.3;
+ if(self) self.scale = 1.3;
break;
}
case MONSTER_KNIGHT:
mid2info_name = "Knight";
mid2info_min = KNIGHT_MIN;
mid2info_max = KNIGHT_MAX;
- self.scale = 1.3;
+ if(self) self.scale = 1.3;
break;
}
case MONSTER_MARINE:
mid2info_name = "Scrag";
mid2info_min = WIZARD_MIN;
mid2info_max = WIZARD_MAX;
- self.scale = 1.3;
+ if(self) self.scale = 1.3;
break;
}
case MONSTER_DOG:
mid2info_name = "Spawn";
mid2info_min = TARBABY_MIN;
mid2info_max = TARBABY_MAX;
- self.scale = 1.3;
+ if(self) self.scale = 1.3;
break;
}
case MONSTER_HELLKNIGHT:
mid2info_name = "Hell-Knight";
mid2info_min = HELLKNIGHT_MIN;
mid2info_max = HELLKNIGHT_MAX;
- self.scale = 1.3;
+ if(self) self.scale = 1.3;
break;
}
case MONSTER_FISH:
mid2info_name = "Rotfish";
mid2info_min = FISH_MIN;
mid2info_max = FISH_MAX;
- self.scale = 1.3;
+ if(self) self.scale = 1.3;
break;
}
case MONSTER_MAGE: