bgmvolume 0 // bgm OFF
snd_staticvolume 0 // ambient OFF
snd_channel0volume 0 // info OFF
-snd_channel1volume 0.25 // guns -6dB
+snd_channel1volume 0.5 // guns -3dB
snd_channel2volume 0 // voice OFF
-snd_channel3volume 1 // jetpack 0dB
-snd_channel4volume 0.25 // shots -6dB
-snd_channel5volume 0.5 // tuba -3dB
+snd_channel3volume 2 // jetpack +3dB
+snd_channel4volume 0.5 // shots -3dB
+snd_channel5volume 1 // tuba 0dB
snd_channel6volume 0 // pain OFF
-snd_channel7volume 1 // jumps 0dB
+snd_channel7volume 2 // jumps +3dB
snd_channel8volume 0 // bgm OFF
snd_channel9volume 0 // ambient OFF