git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6707
d7cf8633-e32d-0410-b094-
e92efae38249
*/
void Host_SaveConfig_f (void);
void Host_LoadConfig_f (void);
-int FS_CheckNastyPath (const char *path, qboolean isgamedir);
qboolean FS_ChangeGameDir(const char *string)
{
// if already using the requested gamedir, do nothing
int FS_Seek (qfile_t* file, fs_offset_t offset, int whence);
fs_offset_t FS_Tell (qfile_t* file);
void FS_Purge (qfile_t* file);
+int FS_CheckNastyPath (const char *path, qboolean isgamedir);
qboolean FS_ChangeGameDir(const char *string);
typedef struct fssearch_s