return strcat(s, ":-");
}
-#define ANTICHEATS(this, f) \
- f(this, "speedhack", MEAN_EVALUATE(CS(this), anticheat_speedhack), 240, 0, 9999); /* Actually this one seems broken. */ \
- f(this, "speedhack_m1", MEAN_EVALUATE(CS(this), anticheat_speedhack_m1), 240, 1.01, 1.25); \
- f(this, "speedhack_m2", MEAN_EVALUATE(CS(this), anticheat_speedhack_m2), 240, 1.01, 1.25); \
- f(this, "speedhack_m3", MEAN_EVALUATE(CS(this), anticheat_speedhack_m3), 240, 1.01, 1.25); \
- f(this, "speedhack_m4", MEAN_EVALUATE(CS(this), anticheat_speedhack_m4), 240, 1.01, 1.25); \
- f(this, "speedhack_m5", MEAN_EVALUATE(CS(this), anticheat_speedhack_m5), 240, 1.01, 1.25); \
- f(this, "div0_strafebot_old", MEAN_EVALUATE(CS(this), anticheat_div0_strafebot_old), 120, 0.15, 0.4); \
- f(this, "div0_strafebot_new", MEAN_EVALUATE(CS(this), anticheat_div0_strafebot_new), 120, 0.25, 0.8); \
- f(this, "div0_evade", MEAN_EVALUATE(CS(this), anticheat_div0_evade), 120, 0.2, 0.5); \
- f(this, "idle_snapaim", MEAN_EVALUATE(CS(this), anticheat_idle_snapaim_signal) - MEAN_EVALUATE(CS(this), anticheat_idle_snapaim_noise), 120, 0, 9999); \
- f(this, "idle_snapaim_signal", MEAN_EVALUATE(CS(this), anticheat_idle_snapaim_signal), 120, 0, 9999); \
- f(this, "idle_snapaim_noise", MEAN_EVALUATE(CS(this), anticheat_idle_snapaim_noise), 120, 0, 9999); \
- f(this, "idle_snapaim_m2", MEAN_EVALUATE(CS(this), anticheat_idle_snapaim_m2), 120, 0, 9999); \
- f(this, "idle_snapaim_m3", MEAN_EVALUATE(CS(this), anticheat_idle_snapaim_m3), 120, 0, 9999); \
- f(this, "idle_snapaim_m4", MEAN_EVALUATE(CS(this), anticheat_idle_snapaim_m4), 120, 0, 9999); \
- f(this, "idle_snapaim_m7", MEAN_EVALUATE(CS(this), anticheat_idle_snapaim_m7), 120, 0, 9999); \
- f(this, "idle_snapaim_m10", MEAN_EVALUATE(CS(this), anticheat_idle_snapaim_m10), 120, 0, 9999)
-
-void anticheat_report_one_to_eventlog(entity this, string name, float f, float tmin, float mi, float ma) {
- GameLogEcho(strcat(":anticheat:", name, ":", anticheat_display(f, servertime - CS(this).anticheat_jointime, tmin, mi, ma)));
-}
+#define ANTICHEATS(ANTICHEAT) \
+ ANTICHEAT("speedhack", MEAN_EVALUATE(CS(this), anticheat_speedhack), 240, 0, 9999); /* Actually this one seems broken. */ \
+ ANTICHEAT("speedhack_m1", MEAN_EVALUATE(CS(this), anticheat_speedhack_m1), 240, 1.01, 1.25); \
+ ANTICHEAT("speedhack_m2", MEAN_EVALUATE(CS(this), anticheat_speedhack_m2), 240, 1.01, 1.25); \
+ ANTICHEAT("speedhack_m3", MEAN_EVALUATE(CS(this), anticheat_speedhack_m3), 240, 1.01, 1.25); \
+ ANTICHEAT("speedhack_m4", MEAN_EVALUATE(CS(this), anticheat_speedhack_m4), 240, 1.01, 1.25); \
+ ANTICHEAT("speedhack_m5", MEAN_EVALUATE(CS(this), anticheat_speedhack_m5), 240, 1.01, 1.25); \
+ ANTICHEAT("div0_strafebot_old", MEAN_EVALUATE(CS(this), anticheat_div0_strafebot_old), 120, 0.15, 0.4); \
+ ANTICHEAT("div0_strafebot_new", MEAN_EVALUATE(CS(this), anticheat_div0_strafebot_new), 120, 0.25, 0.8); \
+ ANTICHEAT("div0_evade", MEAN_EVALUATE(CS(this), anticheat_div0_evade), 120, 0.2, 0.5); \
+ ANTICHEAT("idle_snapaim", MEAN_EVALUATE(CS(this), anticheat_idle_snapaim_signal) - MEAN_EVALUATE(CS(this), anticheat_idle_snapaim_noise), 120, 0, 9999); \
+ ANTICHEAT("idle_snapaim_signal", MEAN_EVALUATE(CS(this), anticheat_idle_snapaim_signal), 120, 0, 9999); \
+ ANTICHEAT("idle_snapaim_noise", MEAN_EVALUATE(CS(this), anticheat_idle_snapaim_noise), 120, 0, 9999); \
+ ANTICHEAT("idle_snapaim_m2", MEAN_EVALUATE(CS(this), anticheat_idle_snapaim_m2), 120, 0, 9999); \
+ ANTICHEAT("idle_snapaim_m3", MEAN_EVALUATE(CS(this), anticheat_idle_snapaim_m3), 120, 0, 9999); \
+ ANTICHEAT("idle_snapaim_m4", MEAN_EVALUATE(CS(this), anticheat_idle_snapaim_m4), 120, 0, 9999); \
+ ANTICHEAT("idle_snapaim_m7", MEAN_EVALUATE(CS(this), anticheat_idle_snapaim_m7), 120, 0, 9999); \
+ ANTICHEAT("idle_snapaim_m10", MEAN_EVALUATE(CS(this), anticheat_idle_snapaim_m10), 120, 0, 9999)
void anticheat_report_to_eventlog(entity this) {
if(!autocvar_sv_eventlog)
return;
GameLogEcho(strcat(":anticheat:_time:", ftos(this.playerid), ":", ftos(servertime - CS(this).anticheat_jointime)));
- ANTICHEATS(this, anticheat_report_one_to_eventlog);
-}
-
-void anticheat_report_one_to_playerstats(entity this, string name, float f, float tmin, float mi, float ma) {
- PS_GR_P_ADDVAL(this, strcat(PLAYERSTATS_ANTICHEAT, name), f);
+#define ANTICHEAT_REPORT_ONE(name, f, tmin, mi, ma) \
+ GameLogEcho(strcat(":anticheat:", name, ":", anticheat_display(f, servertime - CS(this).anticheat_jointime, tmin, mi, ma)))
+ ANTICHEATS(ANTICHEAT_REPORT_ONE);
+#undef ANTICHEAT_REPORT_ONE
}
void anticheat_report_to_playerstats(entity this) {
PS_GR_P_ADDVAL(this, strcat(PLAYERSTATS_ANTICHEAT, "_time"), servertime - CS(this).anticheat_jointime);
- ANTICHEATS(this, anticheat_report_one_to_playerstats);
+#define ANTICHEAT_REPORT_ONE(name, f, tmin, mi, ma) \
+ PS_GR_P_ADDVAL(this, strcat(PLAYERSTATS_ANTICHEAT, name), f)
+ ANTICHEATS(ANTICHEAT_REPORT_ONE);
+#undef ANTICHEAT_REPORT_ONE
}
-#define ANTICHEAT_REGISTER_ONE_TO_PLAYERSTATS(unused_this, name, unused_f, unused_tmin, unused_mi, unused_ma) \
- PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_ANTICHEAT, name))
void anticheat_register_to_playerstats() {
PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_ANTICHEAT, "_time"));
- ANTICHEATS(world, ANTICHEAT_REGISTER_ONE_TO_PLAYERSTATS);
+#define ANTICHEAT_REGISTER_ONE(name, unused_f, unused_tmin, unused_mi, unused_ma) \
+ PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_ANTICHEAT, name))
+ ANTICHEATS(ANTICHEAT_REGISTER_ONE);
+#undef ANTICHEAT_REGISTER_ONE
}
-#undef ANTICHEAT_REGISTER_ONE_TO_PLAYERSTATS
#undef ANTICHEATS
void anticheat_startframe()