-d darkplaces: don't complain if lightning bolt models are missing in client (Electro, Sajt)
-d darkplaces: examine the surface rendering code to make sure it has no bugs regarding texture selection for any of the passes (sublim3)
-d darkplaces: figure out the 'inverted bumps' bug on some texture orientations (see crate tops at end of e1m1, tenebrae1 does not suffer this problem somehow) (U8Poo)
--d darkplaces: figure out what is breaking with rate limited (partial) entity updates that is losing entities (Urre, FrikaC, Harb)
+d darkplaces: figure out what is breaking with rate limited (partial) entity updates that is losing entities (Urre, FrikaC, Harb)
-d darkplaces: figure out what is wrong with dedicated server console on win32 and fix it (and tell willis@deathmask.net)
-d darkplaces: figure out what's wrong with ctrl key in Linux, hitting character keys tends to do nothing, and holding a character key and then hitting ctrl tends to leave the character key stuck on, this sounds like a window manager issue, but somehow quake3 works around it (Baalz)
-d darkplaces: fix a crash when changing level while using qe1 textures (Todd)
-d darkplaces: upgrade network protocol to send precise angles for entities, and make EF_LOWPRECISION downgrade both origin and angles (Urre, -Wazat for Battlemech, FrikaC, mashakos, RenegadeC, Sajt)
-d darkplaces: write a readme (Antti)
-d dpmod: make grapple off-hand (joe hill)
--d hmap2: report locations of lights which can not be vis optimized (Urre, FrikaC)
+-d hmap2: report locations of lights which can not be vis optimized (Urre, -FrikaC)
-f darkplaces: figure out what crashes when this sequence is done: r_speeds 1;map anything, crash (Stribbs)
-f darkplaces: fix view blends slightly lingering as time goes on, they should go away completely (Cruaich)
-f darkplaces: model interpolation off crashes? (SeienAbunae)
-d darkplaces: r_skyscroll1 and r_skyscroll2 cvars (SeienAbunae)
0 darkplaces: release darkplaces build
0 darkplaces: remove the loop unrolling in Image_Resample32LerpLine and Image_Resample24LerpLine and related functions, as the loop is really too long to get much benefit, and it might even not fit in the L1 instruction cache on Pentium1 (fuh)
-0 darkplaces: rename cl_fakelocalping_* to cl_netlocalping_* and *_fakepacketloss_* to *_netpacketloss_*
+d darkplaces: rename cl_fakelocalping_* to cl_netlocalping_* and *_fakepacketloss_* to *_netpacketloss_*
0 darkplaces: rename everything possible in msurface_t, mleaf_t, and mnode_t to be named like q3mface_t, q3mleaf_t, and q3mnode_t, to make them more similar
0 darkplaces: rename r_picmip and r_max_size and such to glquake names
0 darkplaces: reset zoom on connect (Rick)