#SND=snd_oss.o
#SOUNDLIB=
-OBJECTS= buildnumber.o cd_linux.o chase.o cl_demo.o cl_input.o cl_main.o cl_parse.o cl_tent.o cmd.o common.o console.o crc.o cvar.o fractalnoise.o gl_draw.o gl_poly.o gl_rmain.o gl_rmisc.o gl_rsurf.o gl_screen.o gl_warp.o host.o host_cmd.o image.o keys.o mathlib.o menu.o model_alias.o model_brush.o model_shared.o model_sprite.o net_bsd.o net_udp.o net_dgrm.o net_loop.o net_main.o pr_cmds.o pr_edict.o pr_exec.o r_light.o r_part.o r_explosion.o sbar.o snd_dma.o snd_mem.o snd_mix.o $(SND) sv_main.o sv_move.o sv_phys.o sv_user.o sv_light.o sys_linux.o transform.o view.o wad.o world.o zone.o vid_shared.o palette.o r_crosshairs.o gl_textures.o gl_models.o r_sprites.o r_modules.o r_explosion.o r_lerpanim.o cl_effects.o r_decals.o protocol.o quakeio.o r_clip.o ui.o portals.o
+OBJECTS= buildnumber.o cd_linux.o chase.o cl_demo.o cl_input.o cl_main.o cl_parse.o cl_tent.o cmd.o common.o console.o crc.o cvar.o fractalnoise.o gl_draw.o gl_poly.o gl_rmain.o gl_rmisc.o gl_rsurf.o gl_screen.o gl_warp.o host.o host_cmd.o image.o keys.o mathlib.o menu.o model_alias.o model_brush.o model_shared.o model_sprite.o net_bsd.o net_udp.o net_dgrm.o net_loop.o net_main.o pr_cmds.o pr_edict.o pr_exec.o r_light.o r_part.o r_explosion.o sbar.o snd_dma.o snd_mem.o snd_mix.o $(SND) sv_main.o sv_move.o sv_phys.o sv_user.o sv_light.o sys_linux.o transform.o view.o wad.o world.o zone.o vid_shared.o palette.o r_crosshairs.o gl_textures.o gl_models.o r_sprites.o r_modules.o r_explosion.o r_lerpanim.o cl_effects.o r_decals.o protocol.o quakeio.o r_clip.o ui.o portals.o sys_shared.o
#K6/athlon optimizations
CPUOPTIMIZATIONS=-march=k6
extern quakeparms_t host_parms;
extern cvar_t sys_ticrate;
-extern cvar_t sys_nostdout;
extern cvar_t developer;
extern qboolean host_initialized; // true if into command execution
// the user changes the cvar while the level is
// running, this reflects the level actually in use)
-extern qboolean isDedicated;
-
extern int minimum_memory;
//
#include "palette.h"
#include "image.h"
+
+void Sys_Shared_Init(void);
#include "quakedef.h"
-qboolean isDedicated;
-
-int nostdout = 0;
-
char *basedir = ".";
#if CACHEENABLE
char *cachedir = "/tmp";
#endif
-extern cvar_t timestamps;
-extern cvar_t timeformat;
-
-/* The translation table between the graphical font and plain ASCII --KB */
-static char qfont_table[256] = {
- '\0', '#', '#', '#', '#', '.', '#', '#',
- '#', 9, 10, '#', ' ', 13, '.', '.',
- '[', ']', '0', '1', '2', '3', '4', '5',
- '6', '7', '8', '9', '.', '<', '=', '>',
- ' ', '!', '"', '#', '$', '%', '&', '\'',
- '(', ')', '*', '+', ',', '-', '.', '/',
- '0', '1', '2', '3', '4', '5', '6', '7',
- '8', '9', ':', ';', '<', '=', '>', '?',
- '@', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
- 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
- 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
- 'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
- '`', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
- 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
- 'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
- 'x', 'y', 'z', '{', '|', '}', '~', '<',
-
- '<', '=', '>', '#', '#', '.', '#', '#',
- '#', '#', ' ', '#', ' ', '>', '.', '.',
- '[', ']', '0', '1', '2', '3', '4', '5',
- '6', '7', '8', '9', '.', '<', '=', '>',
- ' ', '!', '"', '#', '$', '%', '&', '\'',
- '(', ')', '*', '+', ',', '-', '.', '/',
- '0', '1', '2', '3', '4', '5', '6', '7',
- '8', '9', ':', ';', '<', '=', '>', '?',
- '@', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
- 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
- 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
- 'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
- '`', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
- 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
- 'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
- 'x', 'y', 'z', '{', '|', '}', '~', '<'
-};
-
// =======================================================================
// General routines
// =======================================================================
{
}
-/*
-void Sys_Printf (char *fmt, ...)
-{
- va_list argptr;
- char text[1024];
-
- va_start (argptr,fmt);
- vsprintf (text,fmt,argptr);
- va_end (argptr);
- Qprintf(stderr, "%s", text);
-
- Con_Print (text);
-}
-
-void Sys_Printf (char *fmt, ...)
-{
-
- va_list argptr;
- char text[1024], *t_p;
- int l, r;
-
- if (nostdout)
- return;
-
- va_start (argptr,fmt);
- vsprintf (text,fmt,argptr);
- va_end (argptr);
-
- l = strlen(text);
- t_p = text;
-
-// make sure everything goes through, even though we are non-blocking
- while (l)
- {
- r = write (1, text, l);
- if (r != l)
- sleep (0);
- if (r > 0)
- {
- t_p += r;
- l -= r;
- }
- }
-
-}
-*/
-
-#define MAX_PRINT_MSG 4096
-void Sys_Printf (char *fmt, ...)
-{
- va_list argptr;
- char start[MAX_PRINT_MSG]; // String we started with
- char stamp[MAX_PRINT_MSG]; // Time stamp
- char final[MAX_PRINT_MSG]; // String we print
-
- time_t mytime = 0;
- struct tm *local = NULL;
-
- unsigned char *p;
-
- va_start (argptr, fmt);
- vsnprintf (start, sizeof(start), fmt, argptr);
- va_end (argptr);
-
- if (nostdout)
- return;
-
- if (timestamps.value) {
- mytime = time (NULL);
- local = localtime (&mytime);
- strftime (stamp, sizeof (stamp), timeformat.string, local);
-
- snprintf (final, sizeof (final), "%s%s", stamp, start);
- } else {
- snprintf (final, sizeof (final), "%s", start);
- }
-
- for (p = (unsigned char *) final; *p; p++) {
- putc (qfont_table[*p], stdout);
- }
- fflush (stdout);
-}
-
#if 0
static char end1[] =
-"\x1b[?7h\x1b[40m\x1b[2J\x1b[0;1;41m\x1b[1;1H QUAKE: The Doomed Dimension \x1b[33mby \x1b[44mid\x1b[41m Software \x1b[2;1H ---------------------------------------------------------------------------- \x1b[3;1H CALL 1-800-IDGAMES TO ORDER OR FOR TECHNICAL SUPPORT \x1b[4;1H PRICE: $45.00 (PRICES MAY VARY OUTSIDE THE US.) \x1b[5;1H \x1b[6;1H \x1b[37mYes! You only have one fourth of this incredible epic. That is because most \x1b[7;1H of you have paid us nothing or at most, very little. You could steal the \x1b[8;1H game from a friend. But we both know you'll be punished by God if you do. \x1b[9;1H \x1b[33mWHY RISK ETERNAL DAMNATION? CALL 1-800-IDGAMES AND BUY NOW! \x1b[10;1H \x1b[37mRemember, we love you almost as much as He does. \x1b[11;1H \x1b[12;1H \x1b[33mProgramming: \x1b[37mJohn Carmack, Michael Abrash, John Cash \x1b[13;1H \x1b[33mDesign: \x1b[37mJohn Romero, Sandy Petersen, American McGee, Tim Willits \x1b[14;1H \x1b[33mArt: \x1b[37mAdrian Carmack, Kevin Cloud \x1b[15;1H \x1b[33mBiz: \x1b[37mJay Wilbur, Mike Wilson, Donna Jackson \x1b[16;1H \x1b[33mProjects: \x1b[37mShawn Green \x1b[33mSupport: \x1b[37mBarrett Alexander \x1b[17;1H \x1b[33mSound Effects: \x1b[37mTrent Reznor and Nine Inch Nails \x1b[18;1H For other information or details on ordering outside the US, check out the \x1b[19;1H files accompanying QUAKE or our website at http://www.idsoftware.com. \x1b[20;1H \x1b[0;41mQuake is a trademark of Id Software, inc., (c)1996 Id Software, inc. \x1b[21;1H All rights reserved. NIN logo is a r
-egistered trademark licensed to \x1b[22;1H Nothing Interactive, Inc. All rights reserved. \x1b[40m\x1b[23;1H\x1b[0m";
+"\x1b[?7h\x1b[40m\x1b[2J\x1b[0;1;41m\x1b[1;1H QUAKE: The Doomed Dimension \x1b[33mby \x1b[44mid\x1b[41m Software \x1b[2;1H ---------------------------------------------------------------------------- \x1b[3;1H CALL 1-800-IDGAMES TO ORDER OR FOR TECHNICAL SUPPORT \x1b[4;1H PRICE: $45.00 (PRICES MAY VARY OUTSIDE THE US.) \x1b[5;1H \x1b[6;1H \x1b[37mYes! You only have one fourth of this incredible epic. That is because most \x1b[7;1H of you have paid us nothing or at most, very little. You could steal the \x1b[8;1H game from a friend. But we both know you'll be punished by God if you do. \x1b[9;1H \x1b[33mWHY RISK ETERNAL DAMNATION? CALL 1-800-IDGAMES AND BUY NOW! \x1b[10;1H \x1b[37mRemember, we love you almost as much as He does. \x1b[11;1H \x1b[12;1H \x1b[33mProgramming: \x1b[37mJohn Carmack, Michael Abrash, John Cash \x1b[13;1H \x1b[33mDesign: \x1b[37mJohn Romero, Sandy Petersen, American McGee, Tim Willits \x1b[14;1H \x1b[33mArt: \x1b[37mAdrian Carmack, Kevin Cloud \x1b[15;1H \x1b[33mBiz: \x1b[37mJay Wilbur, Mike Wilson, Donna Jackson \x1b[16;1H \x1b[33mProjects: \x1b[37mShawn Green \x1b[33mSupport: \x1b[37mBarrett Alexander \x1b[17;1H \x1b[33mSound Effects: \x1b[37mTrent Reznor and Nine Inch Nails \x1b[18;1H For other information or details on ordering outside the US, check out the \x1b[19;1H files accompanying QUAKE or our website at http://www.idsoftware.com. \x1b[20;1H \x1b[0;41mQuake is a trademark of Id Software, inc., (c)1996 Id Software, inc. \x1b[21;1H All rights reserved. NIN logo is a"
+" registered trademark licensed to \x1b[22;1H Nothing Interactive, Inc. All rights reserved. \x1b[40m\x1b[23;1H\x1b[0m";
static char end2[] =
-"\x1b[?7h\x1b[40m\x1b[2J\x1b[0;1;41m\x1b[1;1H QUAKE \x1b[33mby \x1b[44mid\x1b[41m Software \x1b[2;1H ----------------------------------------------------------------------------- \x1b[3;1H \x1b[37mWhy did you quit from the registered version of QUAKE? Did the \x1b[4;1H scary monsters frighten you? Or did Mr. Sandman tug at your \x1b[5;1H little lids? No matter! What is important is you love our \x1b[6;1H game, and gave us your money. Congratulations, you are probably \x1b[7;1H not a thief. \x1b[8;1H Thank You. \x1b[9;1H \x1b[33;44mid\x1b[41m Software is: \x1b[10;1H PROGRAMMING: \x1b[37mJohn Carmack, Michael Abrash, John Cash \x1b[11;1H \x1b[33mDESIGN: \x1b[37mJohn Romero, Sandy Petersen, American McGee, Tim Willits \x1b[12;1H \x1b[33mART: \x1b[37mAdrian Carmack, Kevin Cloud \x1b[13;1H \x1b[33mBIZ: \x1b[37mJay Wilbur, Mike Wilson \x1b[33mPROJECTS MAN: \x1b[37mShawn Green \x1b[14;1H \x1b[33mBIZ ASSIST: \x1b[37mDonna Jackson \x1b[33mSUPPORT: \x1b[37mBarrett Alexander \x1b[15;1H \x1b[33mSOUND EFFECTS AND MUSIC: \x1b[37mTrent Reznor and Nine Inch Nails \x1b[16;1H \x1b[17;1H If you need help running QUAKE refer to the text files in the \x1b[18;1H QUAKE directory, or our website at http://www.idsoftware.com. \x1b[19;1H If all else fails, call our technical support at 1-800-IDGAMES. \x1b[20;1H \x1b[0;41mQuake is a trademark of Id Software, inc., (c)1996 Id Software, inc. \x1b[21;1H All rights reserved. N
-IN logo is a registered trademark licensed \x1b[22;1H to Nothing Interactive, Inc. All rights reserved. \x1b[23;1H\x1b[40m\x1b[0m";
-
+"\x1b[?7h\x1b[40m\x1b[2J\x1b[0;1;41m\x1b[1;1H QUAKE \x1b[33mby \x1b[44mid\x1b[41m Software \x1b[2;1H ----------------------------------------------------------------------------- \x1b[3;1H \x1b[37mWhy did you quit from the registered version of QUAKE? Did the \x1b[4;1H scary monsters frighten you? Or did Mr. Sandman tug at your \x1b[5;1H little lids? No matter! What is important is you love our \x1b[6;1H game, and gave us your money. Congratulations, you are probably \x1b[7;1H not a thief. \x1b[8;1H Thank You. \x1b[9;1H \x1b[33;44mid\x1b[41m Software is: \x1b[10;1H PROGRAMMING: \x1b[37mJohn Carmack, Michael Abrash, John Cash \x1b[11;1H \x1b[33mDESIGN: \x1b[37mJohn Romero, Sandy Petersen, American McGee, Tim Willits \x1b[12;1H \x1b[33mART: \x1b[37mAdrian Carmack, Kevin Cloud \x1b[13;1H \x1b[33mBIZ: \x1b[37mJay Wilbur, Mike Wilson \x1b[33mPROJECTS MAN: \x1b[37mShawn Green \x1b[14;1H \x1b[33mBIZ ASSIST: \x1b[37mDonna Jackson \x1b[33mSUPPORT: \x1b[37mBarrett Alexander \x1b[15;1H \x1b[33mSOUND EFFECTS AND MUSIC: \x1b[37mTrent Reznor and Nine Inch Nails \x1b[16;1H \x1b[17;1H If you need help running QUAKE refer to the text files in the \x1b[18;1H QUAKE directory, or our website at http://www.idsoftware.com. \x1b[19;1H If all else fails, call our technical support at 1-800-IDGAMES. \x1b[20;1H \x1b[0;41mQuake is a trademark of Id Software, inc., (c)1996 Id Software, inc. \x1b[21;1H All rights reserved."
+" NIN logo is a registered trademark licensed \x1b[22;1H to Nothing Interactive, Inc. All rights reserved. \x1b[23;1H\x1b[40m\x1b[0m";
#endif
+
void Sys_Quit (void)
{
Host_Shutdown();
Host_Init();
- if (COM_CheckParm("-nostdout"))
- nostdout = 1;
- else
- {
- fcntl(0, F_SETFL, fcntl (0, F_GETFL, 0) | FNDELAY);
- printf ("Linux DarkPlaces -- Version %0.3f (build %i)\n", VERSION, buildnumber);
- }
+ Sys_Shared_Init();
oldtime = Sys_DoubleTime () - 0.1;
while (1)
--- /dev/null
+
+#include "quakedef.h"
+#include <time.h>
+
+extern cvar_t timestamps;
+extern cvar_t timeformat;
+
+static int sys_nostdout = false;
+
+/* The translation table between the graphical font and plain ASCII --KB */
+static char qfont_table[256] = {
+ '\0', '#', '#', '#', '#', '.', '#', '#',
+ '#', 9, 10, '#', ' ', 13, '.', '.',
+ '[', ']', '0', '1', '2', '3', '4', '5',
+ '6', '7', '8', '9', '.', '<', '=', '>',
+ ' ', '!', '"', '#', '$', '%', '&', '\'',
+ '(', ')', '*', '+', ',', '-', '.', '/',
+ '0', '1', '2', '3', '4', '5', '6', '7',
+ '8', '9', ':', ';', '<', '=', '>', '?',
+ '@', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
+ 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
+ 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
+ 'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
+ '`', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
+ 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
+ 'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
+ 'x', 'y', 'z', '{', '|', '}', '~', '<',
+
+ '<', '=', '>', '#', '#', '.', '#', '#',
+ '#', '#', ' ', '#', ' ', '>', '.', '.',
+ '[', ']', '0', '1', '2', '3', '4', '5',
+ '6', '7', '8', '9', '.', '<', '=', '>',
+ ' ', '!', '"', '#', '$', '%', '&', '\'',
+ '(', ')', '*', '+', ',', '-', '.', '/',
+ '0', '1', '2', '3', '4', '5', '6', '7',
+ '8', '9', ':', ';', '<', '=', '>', '?',
+ '@', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
+ 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
+ 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
+ 'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
+ '`', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
+ 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
+ 'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
+ 'x', 'y', 'z', '{', '|', '}', '~', '<'
+};
+
+#ifdef WIN32
+extern HANDLE hinput, houtput;
+#endif
+
+#define MAX_PRINT_MSG 16384
+void Sys_Printf (char *fmt, ...)
+{
+ va_list argptr;
+ char start[MAX_PRINT_MSG]; // String we started with
+ char stamp[MAX_PRINT_MSG]; // Time stamp
+ char final[MAX_PRINT_MSG]; // String we print
+
+ time_t mytime = 0;
+ struct tm *local = NULL;
+
+ unsigned char *p;
+#ifdef WIN32
+ DWORD dummy;
+#endif
+
+ va_start (argptr, fmt);
+#ifdef HAVE_VSNPRINTF
+ vsnprintf (start, sizeof(start), fmt, argptr);
+#else
+ vsprintf (start, fmt, argptr);
+#endif
+ va_end (argptr);
+
+ if (sys_nostdout)
+ return;
+
+ if (timestamps.value)
+ {
+ mytime = time (NULL);
+ local = localtime (&mytime);
+ strftime (stamp, sizeof (stamp), timeformat.string, local);
+
+ snprintf (final, sizeof (final), "%s%s", stamp, start);
+ }
+ else
+ snprintf (final, sizeof (final), "%s", start);
+
+ for (p = (unsigned char *) final; *p; p++)
+ *p = qfont_table[*p];
+#ifdef WIN32
+ if (cls.state == ca_dedicated)
+ WriteFile(houtput, final, strlen (final), &dummy, NULL);
+#else
+ puts(final);
+#endif
+// for (p = (unsigned char *) final; *p; p++)
+// putc (qfont_table[*p], stdout);
+#ifndef WIN32
+ fflush (stdout);
+#endif
+}
+
+void Sys_Shared_Init(void)
+{
+ if (COM_CheckParm("-nostdout"))
+ sys_nostdout = 1;
+ else
+ {
+#if defined(__linux__)
+ fcntl(0, F_SETFL, fcntl (0, F_GETFL, 0) | FNDELAY);
+ printf ("DarkPlaces Linux GL %.2f build %3i", (float) VERSION, buildnumber);
+#elif defined(WIN32)
+ printf ("DarkPlaces Windows GL %.2f build %3i", (float) VERSION, buildnumber);
+#else
+ printf ("DarkPlaces Unknown GL %.2f build %3i", (float) VERSION, buildnumber);
+#endif
+ }
+}
int starttime;
qboolean ActiveApp, Minimized;
-qboolean isDedicated;
static qboolean sc_return_on_enter = false;
HANDLE hinput, houtput;
vsprintf (text, error, argptr);
va_end (argptr);
- if (isDedicated)
+ if (cls.state == ca_dedicated)
{
va_start (argptr, error);
vsprintf (text, error, argptr);
starttime = Sys_DoubleTime ();
sc_return_on_enter = true; // so Enter will get us out of here
- while (!Sys_ConsoleInput () &&
- ((Sys_DoubleTime () - starttime) < CONSOLE_ERROR_TIMEOUT))
+ while (!Sys_ConsoleInput () && ((Sys_DoubleTime () - starttime) < CONSOLE_ERROR_TIMEOUT))
{
}
}
{
in_sys_error0 = 1;
VID_SetDefaultMode ();
- MessageBox(NULL, text, "Quake Error",
- MB_OK | MB_SETFOREGROUND | MB_ICONSTOP);
+ MessageBox(NULL, text, "Quake Error", MB_OK | MB_SETFOREGROUND | MB_ICONSTOP);
}
else
{
- MessageBox(NULL, text, "Double Quake Error",
- MB_OK | MB_SETFOREGROUND | MB_ICONSTOP);
+ MessageBox(NULL, text, "Double Quake Error", MB_OK | MB_SETFOREGROUND | MB_ICONSTOP);
}
}
exit (1);
}
-void Sys_Printf (char *fmt, ...)
-{
- va_list argptr;
- char text[1024];
- DWORD dummy;
-
- if (isDedicated)
- {
- va_start (argptr,fmt);
- vsprintf (text, fmt, argptr);
- va_end (argptr);
-
- WriteFile(houtput, text, strlen (text), &dummy, NULL);
- }
-}
-
void Sys_Quit (void)
{
if (tevent)
CloseHandle (tevent);
- if (isDedicated)
+ if (cls.state == ca_dedicated)
FreeConsole ();
// shut down QHOST hooks if necessary
int dummy;
int ch, numread, numevents;
- if (!isDedicated)
+ if (cls.state != ca_dedicated)
return NULL;
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
- double time, oldtime, newtime/*, timediff*/;
+ double oldtime, newtime;
MEMORYSTATUS lpBuffer;
static char cwd[1024];
int t;
host_parms.argc = com_argc;
host_parms.argv = com_argv;
- isDedicated = (COM_CheckParm ("-dedicated") != 0);
+ Sys_Shared_Init();
// take the greater of all the available memory or half the total memory,
// but at least 8 Mb and no more than 16 Mb, unless they explicitly
if (!tevent)
Sys_Error ("Couldn't create event");
- if (isDedicated)
+ // LordHavoc: can't check cls.state because it hasn't been initialized yet
+ // if (cls.state == ca_dedicated)
+ if (COM_CheckParm("-dedicated"))
{
if (!AllocConsole ())
- {
Sys_Error ("Couldn't create dedicated server console");
- }
hinput = GetStdHandle (STD_INPUT_HANDLE);
houtput = GetStdHandle (STD_OUTPUT_HANDLE);
/* main window message loop */
while (1)
{
- if (!isDedicated)
+ if (cls.state != ca_dedicated)
{
// yield the CPU for a little while when paused, minimized, or not the focus
- if ((cl.paused && (!ActiveApp && !DDActive)) || Minimized)
+ if ((cl.paused && !ActiveApp) || Minimized)
{
SleepUntilInput (PAUSE_SLEEP);
scr_skipupdate = 1; // no point in bothering to draw
}
- else if (!ActiveApp && !DDActive)
- {
+ else if (!ActiveApp)
SleepUntilInput (NOT_FOCUS_SLEEP);
- }
-
- newtime = Sys_DoubleTime ();
- time = newtime - oldtime;
}
- Host_Frame (time);
+ newtime = Sys_DoubleTime ();
+ Host_Frame (newtime - oldtime);
oldtime = newtime;
}
const char *gl_version;
const char *gl_extensions;
-qboolean DDActive;
qboolean scr_skipupdate;
static vmode_t modelist[MAX_MODE_LIST];
#ifndef SERVERONLY
extern LPDIRECTDRAW lpDD;
-extern qboolean DDActive;
extern LPDIRECTDRAWSURFACE lpPrimary;
extern LPDIRECTDRAWSURFACE lpFrontBuffer;
extern LPDIRECTDRAWSURFACE lpBackBuffer;