if not(teams_matter && prey.team == self.team)
{
self.BUTTON_ATCK = TRUE; // swallow
- self.decide_pred = time + decide_pred_time; // time before the bot decides what to do with their prey
+ self.decide_pred = time + decide_pred_time; // time before the bot decides what to do with his prey
}
self.decide_swallow = time + cvar("bot_ai_vore_decide_swallow") / self.bot_vorethinkpred; // this is needed to take a proper decision, otherwise the code would execute each frame and return TRUE quickly
}
if(skill >= randomtry)
self.BUTTON_DIGEST = TRUE; // digest
- self.decide_pred = time + decide_pred_time; // time before the bot decides what to do with their prey
+ self.decide_pred = time + decide_pred_time; // time before the bot decides what to do with his prey
}
}
}