set g_healthsize_movementfactor 0.5 "Amount by which player size affects jumping and running"\r
set g_healthsize_exteriorweapon_scalefactor 1 "Amount by which player size resizes the exterior weapon model"\r
set g_healthsize_weapon_scalefactor 0.5 "Amount by which player size resizes the view weapon model"\r
-set g_healthsize_weapon_scalefactor_pos 5 "Amount by which the view model is moved vertically based on player size"\r
-set g_healthsize_min 25 "Player size may not drop below this amount of health"\r
-set g_healthsize_max 200 "Player size may not grow past this amount of health"\r
+set g_healthsize_weapon_scalefactor_pos 4 "Amount by which the view model is moved vertically based on player size"\r
+set g_healthsize_min 50 "Player size may not drop below this amount of health"\r
+set g_healthsize_max 150 "Player size may not grow past this amount of health"\r
\r
// part of an ugly hack for the menu audio sliders to work with the cutsound feature\r
seta menu_volume 0.5\r