* edit distance the smaller the error. This usually causes some un-
* expected problems. e.g reciet->recite yields recipt. For QuakeC
* this could become a problem when lots of identifiers are involved.
- *
- * Our control mechanisim could use a limit, i.e limit the number of
- * sets of edits for distance X. This would also increase execution
- * speed considerably.
*/
return find;
}
-/*
- * We could use a hashtable but the space complexity isn't worth it
- * since we're only going to determine the "did you mean?" identifier
- * on error.
- */
-static GMQCC_INLINE int correct_exist(char **array, size_t rows, char *ident, size_t len) {
+static GMQCC_INLINE int correct_exist(char **array, register size_t *sizes, size_t rows, char *ident, register size_t len) {
size_t itr;
for (itr = 0; itr < rows; itr++) {
- if (!memcmp(array[itr], ident, len))
+ /*
+ * We can save tons of calls to memcmp if we simply ignore comparisions
+ * that we know cannot contain the same length.
+ */
+ if (sizes[itr] == len && !memcmp(array[itr], ident, len))
return 1;
}
row = correct_size(array[itr]);
for (jtr = 0; jtr < row; jtr++) {
- if (correct_find(table, end[jtr]) && !correct_exist(res, len, end[jtr], bit[jtr])) {
+ if (correct_find(table, end[jtr]) && !correct_exist(res, bit, len, end[jtr], bit[jtr])) {
res = correct_known_resize(res, &nxt, len+1);
res[len++] = end[jtr];
}