// Macro system for client commands
// ==================================
-// Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
+// Normally do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
+// but for 0.5 compat, we need vyes and vno here as they were replaced... REMOVE THEM AFTER 0.6 RELEASE!!!!
#define CLIENT_COMMANDS(request,arguments) \
CLIENT_COMMAND("blurtest", LocalCommand_blurtest(request), "Feature for testing blur postprocessing") \
CLIENT_COMMAND("debugmodel", LocalCommand_debugmodel(request, arguments), "Spawn a debug model manually") \
CLIENT_COMMAND("localprint", LocalCommand_localprint(request, arguments), "Create your own centerprint sent to yourself") \
CLIENT_COMMAND("mv_download", LocalCommand_mv_download(request, arguments), "Retrieve mapshot picture from the server") \
CLIENT_COMMAND("sendcvar", LocalCommand_sendcvar(request, arguments), "Send a cvar to the server (like weaponpriority)") \
+ CLIENT_COMMAND("vyes", LocalCommand_handlevote(request, tokenize_console("handlevote yes")), "") \
+ CLIENT_COMMAND("vno", LocalCommand_handlevote(request, tokenize_console("handlevote no")), "") \
/* nothing */
void LocalCommand_macro_help()
{
#define CLIENT_COMMAND(name,function,description) \
- { print(" ^2", name, "^7: ", description, "\n"); }
+ { if(strtolower(description) != string_null) { print(" ^2", name, "^7: ", description, "\n"); } }
CLIENT_COMMANDS(0, 0)
#undef CLIENT_COMMAND
void ClientCommand_macro_help()
{
#define CLIENT_COMMAND(name,function,description) \
- { print(" ^2", name, "^7: ", description, "\n"); }
+ { sprint(self, " ^2", name, "^7: ", description, "\n"); }
CLIENT_COMMANDS(0, 0, "")
#undef CLIENT_COMMAND
ClientCommand_macro_help();
print("\nCommon networked commands:\n");
- CommonCommand_macro_help();
+ CommonCommand_macro_help(self);
sprint(self, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
sprint(self, "For help about a specific command, type cmd help COMMAND\n");
return;
}
- else if(CommonCommand_macro_usage(argc)) // Instead of trying to call a command, we're going to see detailed information about it
+ else if(CommonCommand_macro_usage(argc, self)) // Instead of trying to call a command, we're going to see detailed information about it
{
return;
}
{
return; // handled by server/cheats.qc
}
- else if(CommonCommand_macro_command(argc, command))
+ else if(CommonCommand_macro_command(argc, self, command))
{
return; // handled by server/command/common.qc
}
// ==================================
// Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
-#define COMMON_COMMANDS(request,arguments,command) \
- COMMON_COMMAND("cvar_changes", CommonCommand_cvar_changes(request, world), "Prints a list of all changed server cvars") \
- COMMON_COMMAND("cvar_purechanges", CommonCommand_cvar_purechanges(request, world), "Prints a list of all changed gameplay cvars") \
- COMMON_COMMAND("info", CommonCommand_info(request, world, arguments), "Request for unique server information set up by admin") \
- COMMON_COMMAND("ladder", CommonCommand_ladder(request, world), "Get information about top players if supported") \
- COMMON_COMMAND("lsmaps", CommonCommand_lsmaps(request, world), "List maps which can be used with the current game mode") \
- COMMON_COMMAND("lsnewmaps", CommonCommand_lsnewmaps(request, world), "List maps which have no records or are seemingly unplayed yet") \
- COMMON_COMMAND("maplist", CommonCommand_maplist(request, world), "Display full server maplist reply") \
- COMMON_COMMAND("rankings", CommonCommand_rankings(request, world), "Print information about rankings") \
- COMMON_COMMAND("records", CommonCommand_records(request, world), "List top 10 records for the current map") \
- COMMON_COMMAND("teamstatus", CommonCommand_teamstatus(request, world), "Show information about player and team scores") \
- COMMON_COMMAND("time", CommonCommand_time(request, world), "Print different formats/readouts of time") \
- COMMON_COMMAND("timein", CommonCommand_timein(request, world), "Resume the game from being paused with a timeout") \
- COMMON_COMMAND("timeout", CommonCommand_timeout(request, world), "Call a timeout which pauses the game for certain amount of time unless unpaused") \
- COMMON_COMMAND("vote", VoteCommand(request, world, arguments, command), "Request an action to be voted upon by players") \
- COMMON_COMMAND("who", CommonCommand_who(request, world, arguments), "Display detailed client information about all players") \
+#define COMMON_COMMANDS(request,caller,arguments,command) \
+ COMMON_COMMAND("cvar_changes", CommonCommand_cvar_changes(request, caller), "Prints a list of all changed server cvars") \
+ COMMON_COMMAND("cvar_purechanges", CommonCommand_cvar_purechanges(request, caller), "Prints a list of all changed gameplay cvars") \
+ COMMON_COMMAND("info", CommonCommand_info(request, caller, arguments), "Request for unique server information set up by admin") \
+ COMMON_COMMAND("ladder", CommonCommand_ladder(request, caller), "Get information about top players if supported") \
+ COMMON_COMMAND("lsmaps", CommonCommand_lsmaps(request, caller), "List maps which can be used with the current game mode") \
+ COMMON_COMMAND("lsnewmaps", CommonCommand_lsnewmaps(request, caller), "List maps which have no records or are seemingly unplayed yet") \
+ COMMON_COMMAND("maplist", CommonCommand_maplist(request, caller), "Display full server maplist reply") \
+ COMMON_COMMAND("rankings", CommonCommand_rankings(request, caller), "Print information about rankings") \
+ COMMON_COMMAND("records", CommonCommand_records(request, caller), "List top 10 records for the current map") \
+ COMMON_COMMAND("teamstatus", CommonCommand_teamstatus(request, caller), "Show information about player and team scores") \
+ COMMON_COMMAND("time", CommonCommand_time(request, caller), "Print different formats/readouts of time") \
+ COMMON_COMMAND("timein", CommonCommand_timein(request, caller), "Resume the game from being paused with a timeout") \
+ COMMON_COMMAND("timeout", CommonCommand_timeout(request, caller), "Call a timeout which pauses the game for certain amount of time unless unpaused") \
+ COMMON_COMMAND("vote", VoteCommand(request, caller, arguments, command), "Request an action to be voted upon by players") \
+ COMMON_COMMAND("who", CommonCommand_who(request, caller, arguments), "Display detailed client information about all players") \
/* nothing */
-void CommonCommand_macro_help()
+void CommonCommand_macro_help(entity caller)
{
#define COMMON_COMMAND(name,function,description) \
- { print(" ^2", name, "^7: ", description, "\n"); }
+ { print_to(caller, strcat(" ^2", name, "^7: ", description, "\n")); }
- COMMON_COMMANDS(0, 0, "")
+ COMMON_COMMANDS(0, caller, 0, "")
#undef COMMON_COMMAND
return;
}
-float CommonCommand_macro_command(float argc, string command)
+float CommonCommand_macro_command(float argc, entity caller, string command)
{
#define COMMON_COMMAND(name,function,description) \
{ if(name == strtolower(argv(0))) { function; return TRUE; } }
- COMMON_COMMANDS(CMD_REQUEST_COMMAND, argc, command)
+ COMMON_COMMANDS(CMD_REQUEST_COMMAND, caller, argc, command)
#undef COMMON_COMMAND
return FALSE;
}
-float CommonCommand_macro_usage(float argc)
+float CommonCommand_macro_usage(float argc, entity caller)
{
#define COMMON_COMMAND(name,function,description) \
{ if(name == strtolower(argv(1))) { function; return TRUE; } }
- COMMON_COMMANDS(CMD_REQUEST_USAGE, argc, "")
+ COMMON_COMMANDS(CMD_REQUEST_USAGE, caller, argc, "")
#undef COMMON_COMMAND
return FALSE;
#define COMMON_COMMAND(name,function,description) \
{ CMD_Write_Alias("qc_cmd_svcmd", name, description); }
- COMMON_COMMANDS(0, 0, "")
+ COMMON_COMMANDS(0, world, 0, "")
#undef COMMON_COMMAND
return;