#define MAX_DEMONAME 16
#define MAX_SAVEGAMES 12
#define SAVEGAME_COMMENT_LENGTH 39
-#define MAX_CLIENTNETWORKEYES 1
+#define MAX_CLIENTNETWORKEYES 2
#define MAX_OCCLUSION_QUERIES 256
#define MAX_WATERPLANES 2
#define MAX_DEMONAME 16 ///< max demo name length for demos command
#define MAX_SAVEGAMES 12 ///< max savegames listed in savegame menu
#define SAVEGAME_COMMENT_LENGTH 39 ///< max comment length of savegame in menu
-#define MAX_CLIENTNETWORKEYES 1 ///< max number of locations that can be added to pvs when culling network entities
+#define MAX_CLIENTNETWORKEYES 2 ///< max number of locations that can be added to pvs when culling network entities (must be at least 2 for prediction)
#define MAX_OCCLUSION_QUERIES 4096 ///< max number of GL_ARB_occlusion_query objects that can be used in one frame
#define MAX_WATERPLANES 16 ///< max number of water planes visible (each one causes additional view renders)