#ifdef XON020_CHANNELS
float CH_INFO = 0; // only on world and csqc
-float CH_ITEMS_AUTO = 0; // only on players
+float CH_ITEMS = 0; // only on players
float CH_WEAPON_A = 1; // only on players and entities
float CH_VOICE = 2; // only on players
float CH_AMBIENT = 2; // only on entities
float CH_BGM = 2; // only on csqc
-float CH_TRIGGERS = 3; // only on players, entities, csqc
-float CH_SHOTS_NOAUTO = 4; // only on players, entities, csqc
+float CH_TRIGGERS_SINGLE = 3; // only on players, entities, csqc
+float CH_SHOTS_SINGLE = 4; // only on players, entities, csqc
float CH_WEAPON_B = 5; // only on players and entities
float CH_PAIN = 6; // only on players and csqc
float CH_PLAYER = 7; // only on players and entities
#else
float CH_INFO = 0;
-float CH_SHOTS_NOAUTO = 4;
+float CH_TRIGGERS_SINGLE = 3;
+float CH_SHOTS_SINGLE = 4;
float CH_ITEMS = 256;
float CH_WEAPON_A = 257;
float CH_VOICE = 258;
float CH_AMBIENT = 259;
float CH_BGM = 260;
-float CH_TRIGGERS = 261;
float CH_WEAPON_B = 257;
float CH_PAIN = 262;
float CH_PLAYER = 263;