float autocvar_crosshair_color_by_health;
float autocvar_cl_hitsound;
float autocvar_cl_hitsound_antispam_time;
+ var float autocvar_cl_eventchase_death = 1;
+ var float autocvar_cl_eventchase_intermission = 1;
+ var float autocvar_cl_eventchase_distance = 140;
+ var float autocvar_cl_eventchase_speed = 1.3;
+float autocvar_cl_damageeffect;
+float autocvar_cl_damageeffect_gibs;
const float ENT_CLIENT_LGBEAM = 28;
const float ENT_CLIENT_GAUNTLET = 29;
const float ENT_CLIENT_ACCURACY = 30;
- const float ENT_CLIENT_DAMAGEEFFECT = 31;
+ const float ENT_CLIENT_WARPZONE_TELEPORTED = 31;
++const float ENT_CLIENT_DAMAGEEFFECT = 32;
const float ENT_CLIENT_TURRET = 40;