set g_dynamic_handicap_min 0 "The minimum value of the handicap."
set g_dynamic_handicap_max 0 "The maximum value of the handicap."
+// ===============
+// kick teamkiller
+// ===============
+set g_kick_teamkiller_rate 0 "Limit for teamkills per minute before the client gets dropped. 0 means that the teamkillers don't get kicked automatically"
+set g_kick_teamkiller_lower_limit 5 "Minimum number of teamkills before the teamkill rate is considered"
++
+ // =====================
+ // stale-move negation
+ // =====================
+ set g_smneg 0 "Stale-move negation: penalize repeated use of the same weapon"
+ set g_smneg_bonus 1 "Stale-move negation: allow weapons to become stronger than their baseline"
+ set g_smneg_bonus_asymptote 4 "Stale-move negation: damage = infinity at this bonus level"
+ set g_smneg_cooldown_factor 0.25 "Stale-move negation: penalty cooldown factor"
++