set g_balance_shotgun_primary_animtime 0.2
set g_balance_shotgun_primary_bullets 12
set g_balance_shotgun_primary_damage 4
-set g_balance_shotgun_primary_force 15
+set g_balance_shotgun_primary_force 20
set g_balance_shotgun_primary_refire 0.75
set g_balance_shotgun_primary_solidpenetration 3.8
set g_balance_shotgun_primary_spread 0.12
set g_balance_machinegun_first 1
set g_balance_machinegun_first_ammo 1
set g_balance_machinegun_first_damage 14
-set g_balance_machinegun_first_force 3
+set g_balance_machinegun_first_force 20
set g_balance_machinegun_first_refire 0.125
set g_balance_machinegun_first_spread 0.03
set g_balance_machinegun_mode 1
set g_balance_machinegun_spread_min 0.02
set g_balance_machinegun_sustained_ammo 1
set g_balance_machinegun_sustained_damage 10
-set g_balance_machinegun_sustained_force 3
+set g_balance_machinegun_sustained_force 20
set g_balance_machinegun_sustained_refire 0.1
set g_balance_machinegun_sustained_spread 0.03
set g_balance_machinegun_switchdelay_drop 0.2
set g_balance_vortex_primary_damagefalloff_halflife 0
set g_balance_vortex_primary_damagefalloff_maxdist 0
set g_balance_vortex_primary_damagefalloff_mindist 0
-set g_balance_vortex_primary_force 200
+set g_balance_vortex_primary_force 250
set g_balance_vortex_primary_refire 1.5
set g_balance_vortex_reload_ammo 0
set g_balance_vortex_reload_time 2
set g_balance_rifle_primary_bullethail 0
set g_balance_rifle_primary_burstcost 0
set g_balance_rifle_primary_damage 80
-set g_balance_rifle_primary_force 100
+set g_balance_rifle_primary_force 150
set g_balance_rifle_primary_headshot_multiplier 0
set g_balance_rifle_primary_refire 1.2
set g_balance_rifle_primary_shots 1
set g_balance_rifle_secondary_burstcost 0
set g_balance_rifle_secondary_damage 20
set g_balance_rifle_secondary_headshot_multiplier 0
-set g_balance_rifle_secondary_force 50
+set g_balance_rifle_secondary_force 75
set g_balance_rifle_secondary_refire 0.9
set g_balance_rifle_secondary_reload 0
set g_balance_rifle_secondary_shots 4
set g_balance_arc_beam_falloff_halflifedist 0
set g_balance_arc_beam_falloff_maxdist 0
set g_balance_arc_beam_falloff_mindist 0
-set g_balance_arc_beam_force 600
+set g_balance_arc_beam_force 400
set g_balance_arc_beam_healing_amax 0
set g_balance_arc_beam_healing_aps 50
set g_balance_arc_beam_healing_hmax 150
// {{{ #21: Overkill Heavy Machine Gun (MUTATOR WEAPON)
set g_balance_okhmg_primary_ammo 1
set g_balance_okhmg_primary_damage 30
-set g_balance_okhmg_primary_force 10
+set g_balance_okhmg_primary_force 30
set g_balance_okhmg_primary_refire 0.05
set g_balance_okhmg_primary_solidpenetration 127
set g_balance_okhmg_primary_spread_add 0.005
// {{{ #22: Overkill MachineGun (MUTATOR WEAPON)
set g_balance_okmachinegun_primary_ammo 1
set g_balance_okmachinegun_primary_damage 25
-set g_balance_okmachinegun_primary_force 5
+set g_balance_okmachinegun_primary_force 25
set g_balance_okmachinegun_primary_refire 0.1
set g_balance_okmachinegun_primary_solidpenetration 100
set g_balance_okmachinegun_primary_spread_add 0.012